Ionian League Pending Review

Authors: Alluvion
Ionian League
CapitalIdithos, Foslara, Ionia Star System
Other Notable Worlds
Government TypeRepresentative Democracy
Government Composition

Executive Branch

Legislative Branch

Judaical Branch

  • High Justice Council
Head of GovernmentChancellor Alexandria Argyris

Three (3) Termini Worlds

Sixty-two (62) Habitable Worlds

Six (6) Major Stations

Official Languages
  • Ionian
  • Gaennai
  • New Hydran
  • Galactic Standard
Founded18th of January 3031
CurrencyIonian Credit Standard

The Ionian League (/ˈniən/Ionian: Ιόνιο Πρωτάθλημα), or simply Ionia, is a representative democracy consisting of numerous star systems and organizations located in the heart of the Eastward Rim along the Kosaean Belt. Its central government consists of three branches; legislative, executive and judicial. The first is the Ionian Parliament, a body of elected or appointed representatives. The Second is the Ionian Chancellorship, the governments executive branch. The third is the High Justice Council, consisting of the Supreme Tribunal and the lower Regional and Planetary Tribunals.

The Ionian League was formed in the wake of the Inter-War period, coming to full fruition after the signing of the Ionian Constitution in 3031 by the Core Founders. Following the ratification of its constitution the Ionian League continued to grow until it became the dominant power in the region. Yet it wouldn’t be until the end of the Ionian Wars that the Ionian League would truly enter the galactic stage. Since its establishment the Ionian League has steadily expanded its sphere of influence over numerous worlds and star systems and has made strides in securing Ionian sovereignty by integrating and consolidating the formerly independent Ionian system-states that inhabited the region into one centralized governing body.

The Ionian League’s position at the heart of the Eastward Rim and an integral part of the Ionian Trade Corridor has made it a major player in the geopolitics of the Eastward Rim. Yet much like their Gaennai neighbours the Ionains have only just begun growing into a large interstellar economic and military power, despite standing along the median in terms of age. As of the turn of the 35th century the Ionian League incorporates 62 member states spread across three regions, and twice that number in affiliated states and observing allies located close to the Ionian border.

While remembered by those beyond the Ionian Star Cluster for their violent and warlike society, the Ionian League are gradually earning recognition for their shrewd diplomats, talented writers and artists, and their cut-throat merchants.


Main Articles – List of Planets within the Ionian League, List of Major Ionian Jump Routes and List of Ionian Termini Corridors

The Ionian League lies galactic north-east of the Intersystem Alliance and galactic east of the Empyrean See, sharing an region of space with the Gaennai Empire, United Commonwealth of New Camelot and the Covenant of Edom, colloquialy known as the Periphery of the Eastward Rim. 

The exact date of the Ionian Cluster’s colonization remains a mystery. Theory and conjecture assume it was during the second generation of HCP colonization, whilst others place it during the third or fourth. Up until the formation of the Ionian League in 3031, the Ionians had been a fractured and fractious people. Numerous petty states governed small areas of space throughout the Ionian Cluster, leading to social and technological degradation as well as wide spread conflict over the course of their long history, both with each other and neighbouring powers. This period of intense fighting reached its peek during the 29th century and 30th centuries, during the Inter-War period that followed the Ionian victory in the Ionic Wars and would lay the foundations for the Ionian League’s rise to power in 3031.

Coupled with the discovery of the Ionia Gate, the end of the Inter-War period and the ratification of the Ionian Constitution by the Core Founders in the early 31st, the Ionian League swiftly spread its influence across the war torn worlds of the Ionian Cluster throughout the following century. With its control of the the Ionia Gate the Ionian League rekindled economical and social growth among the Ionian states. The first century of the Ionian League saw a massive boom in territorial expansion as disenfranchised worlds looked to heal after the Inter-War period. The Ionian League’s control over the Ionian Cluster began to wain in the wake of the Aclyden Wars and the subsequent secessionist crisis in the Pagathar Expanse, which would lead to the eventual rise of the Pagatharan League in the late 3100’s. In 3177 the opening of the Pelidion Gate was opened, leading opening the Cronus Rift to numerous colonial expeditions into the Cronus Rift and re-establishing contact with numerous lost Ionian colonies.

The Ionian League’s eastward expansion and monopoly over the Pelidion Gate led to a decline in the rapid decline of the Pagatharan League which subsequently became the catalyst for the Ionian Wars. During the multitude of conflict that gave the period its name, the Ionian League continued their political and territorial expansion. In the wake of the Ionian Wars the Ionian League emerged the dominant power in the region, bringing the Trillian Badlands and Pagathar Expanse under their control with the addition of the Trillian Alliance and Pentasar Alignment to the Ionian League.

By 3417 the Ionian League controlled the entire Ionian Cluster and the Cronus Rift whilst also pushing into the Helligus Reaches through. Despite their rapid territorial expansion the League has begun to gradually slow its expansion, consolidating the territory they already possess. Yet parliament initiatives aimed at consolidating Ionian territory are opposed multiply fronts by the Dominion of Pagathar in the east, the remnants of the former Pagatharan military.

Ionian Star Cluster

Main Article – Ionian Star Cluster

Located near the tail of the Vale Nebula the Ionian Star Cluster, sometimes refereed to as the Ionian Cluster or Ionian Sector, is the heartland of the Ionian League and the birthplace of Ionian culture. The Ionian Star Cluster stretches roughly 200 light years in diameter according to the pre-determined borders of the Ionian League. The Ionian Cluster can be split into four different sub-regions; the Adraedies Gap at its centre, the Pagathar Expanse to the north, the Baqqiri Marches to the south and the Trillian Badlands to the west. The star cluster itself borders the Empyrean See to the far west, and would have surely been conquered early in its history had it not been for the film of dense nebula, asteroid fields and other astral debris known as the Ihala Spiral, acting as the clusters westward boarder as it curves from north to south. The Empire of Gaennan borders the cluster to its far south, and for much of Ionian history has been their prime adversary. Located at the clusters metaphorical heart is the Ionia Star System, within which sits the seat of the Ionian government; the glittering world of Foslara

According to popular conjecture the Ionain Star Cluster owes its vast territories and inhabitable worlds to the ancient Pre-Ionic Civilization that terraformed numerous worlds in the Ionian Cluster and adjacent regions of space between 6 to 13 millennia ago. The Pre-Ionic Civilization have in recent years become a focus of the Ionian Historical Society, which frequently embarks on expeditions and excavations on a number of worlds throughout the star cluster searching for their ancient relics. Their artifacts and ruins can be found throughout the Ionian Cluster, from Foslara to Ilios. They have become a major tourist attraction for the Ionian League, who have established a number of museums and natural historical sites across the cluster to serve as tourist attractions.

Ever was the Ionian Cluster in a state of war before the rise of the Ionian League. The fractious nature of the Ionian people lead to centuries of unbridled warfare between the Ionian states and its neighbours. Known to Ionian historians as the Ionian Dark Age, the Ionic Wars and subsequently the Inter-War Period, these eras of history stretched from the 27th century all the way up to the founding of the Ionian League in the 31st century and have been credited as the catalysts from which the Ionian League was born. Today however, the Ionian Cluster is synonymous with scientific and technological advancement and is home to some of the most prestigious institutions of higher learning within the Ionian League. Due to its position at the heart of the Ionian artificial intelligence design and construction, computer technology, cybernetic medicine, energy, shipbuilding and defense industries, the worlds of the Ionian Star Cluster enjoy a high standard of living and a well-maintained infrastructure. Such wealth has brought the citizens of the Ionian Cluster wide-reaching, affordable planetary and interstellar public transportation.

Cronus Rift

Main Article – Cronus Rift

The Cronus Rift is a large expanse of space located in the centre of the Kosean Belt. Known as “Little Ionia” it is an expanse of space that stretches roughly 250 light years in diameter, populated with semi-autonomous Ionian colonies and member worlds. Numerous corporations have established corporate colonies in the Rift, from mining colonies to agri-worlds producing goods to be sold back in the Ionian Cluster. As such, shipping lanes and trade routes are often protected by private security in tandem with the Ionian Navy, this factor has lead a the rising sudo-autonomy of many Ionian mega-corporations, and has started a long lasting debate within the Ionian Parliament as to whether corporations should be accepted as political entities in their own right, or whether to curb their influence and have them remain under the jurisdiction of the Commerce Council.

Since its colonization in 3187, Pelidion has become the economical heart of the region as the site of the aptly named Pelidion Gate. Overseen by the Pelidion League, the colony has flourished under its rule since 3217. Pelidion was the first Ionian colony to gain complete autonomy and representation in the Ionian Parliament, which caused a complete re-write of the Ionian colonization policy after its automation was gained in the early 3200’s. Since then Pelidion has become a hot-bed for entrepreneurs looking to make their way in the Rift. One of the oldest corporations in the Cronus Rift is based out of Pelidion; Planetary Genisis. They have been instrumental in the growth of the Rift since the opening of the Pelidion Gate, charting shipping lanes and terraforming potential colony worlds. 

Since the end of the Ionian Wars and the rise of the Dominion of Pagathar, the Ionian – Pagatharan Neutral Zone was established, acting as a artificial border between the two political entities.  

Helligus Reaches

Main Article – Helligus Reaches

The Helligus Reaches is the newest frontier for the Ionian League, pushing its borders deeper into the Breadth. After the opening of the Kategion Gate in 3358 and the establish of the Kosean Bridge termini corridor, the Ionian League have made their presence known in the region, colonizing worlds around the Termini Gate. Numerous naval Ordinance/Regional Depots have been established throughout the Helligus Reaches, through the “Kategion Corridor”, an area of space stretching from south-east to north-west, cutting the region in half. The Kategion Corridor acts as the buffer between the two micro-nations of the Thyrasian Coalition and the Alliance of the Baqqiri Marches. Numerous fledgling colonies have established in this region of space backed by a number of Ionian member worlds, many of which hail from the Cronus Rift. PlanGen have established themselves on the world of Aristeas, establishing new FTL-routes in order to connect the new colonies to the rest of the Ionian League. The Ionian Navy also has a large presence in the region, with the Helligus Sector Command based out of Ord Acanos in orbit of Kategion itself. 

In the mid 3300’s the Ionian League and the Thyrassian Coalition came to blows over ownership of the Kategion Corridor in the Ionian – Thyrassian War which lasted from 3365 until the signing of the Kategion Agreement in 3369. Since the Helligus Reaches have prospered under the Ionian leadership with a decrees in piracy, establishment of formalized trade routes through the Kategion Corridor and establishment of extra-solar communications networks. Despite the peace brought about by the Ionian League the Helligus Reaches bore witness to the Pacification of Gozan IV (3396-3404), a conflict brought about by the Gozan planetary government after repeated raids on Ionian merchant vessels and an attempted annexation of Cuthos. Following the end of the Gozan pacification campaign the Helligus Sector Command was established, supposedly due to mounting pressure from the Dominion of Pagathar.


Main Article –  Timeline of Ionian History


Main Article – Ionian Alliance

The Ionian League can trace its roots and ideals back centuries to the height of the Ionic Wars with Melicertes and the Ionian Alliance – a loose alliance of the Ionian system-states formed to face the unified threat of the Gaennai invasions. The Ionian Alliance promptly shattered into a hundred pieces following the death of Melicertes and the end of the Ionic Wars, leading to a century of unbridled warfare between the Ionian system states known as the Inter-War period. 


The Ionian League was born after the ratification of the Ionian Constitution in 3031 by the five Core Founders: The League of Ionia, the Osyrrian Confederation, the Kingdom of Acleron, the Onessan Republic and Argawus Federation in the halls of the White Tower of Idithos. Fearing the ever growing influence of foreign powers and possible spill over from the Strife of the Pathless in neighbouring Gaennan and the Alliance – Empyrean  Quasi War, the five core founders came together initially in a political union of mutual defense and economic growth. With the further establishment of the Ionia Termini the Ionian League became linked the rest of the Eastward Rim, allowing Foslara to become the dejur capital 23 years later, and would remain so for the next 337 years. Since the Ihala Spiral was anomaly-ridden and impassable for the current Ionian technology, the Ionian Government focused their expansion eastward.

Early Days of the Ionian League

At first, the Ionian Parliament wished for slow expansion, despite its promotion of exploration. However, against the government’s wishes, the membership of the Ionian League boomed in its first century due largely to fears of Gaennai expansion into the Ionian Cluster, and by 3089 Foslara had officially become the capital of the Ionian League and the dejur centre of the Ionian Cluster.  The Ionian League faced an increasing amount of infrastructural and economical stress during its burgeoning years due to the mountain Gaennai refugee crisis in the wake of the ongoing civil conflict and cullings within Imperial Gaennan space and the lingering after effects of the Inter-War period. As a result the Committee of Refugees was established by the Ionian Parliament in 3100 as a means of regulating and controlling the tide of refugees swarming into Ionian League.

The early days of the Ionian League are often considered a golden age by many Ionian scholars and historians. It was an age of serious change and progression for the Ionian people; from scattered and isolated system states to a extra-solar power. Nothing the likes of the Ionian League had ever been seen before. Strides were made in starship technology, navigation and civil infrastructure alongside magnificent works of art, literature and culture. The Ionian League brought worlds once considered backwaters into the modern era. Yet its lack of a truly centralized government and military curbed many of its own initiatives, leading to a number of economical and civil issues on outlying worlds.

Despite its golden years the Ionian League was not without conflict. In 3115 the Ionian League was hit by the Great Android Revolt (3115-3116), a bloody revolt waged by the Ionian League’s android population. Worlds such as Onessa, Ossyria, Phonecia and even the capital of Foslara were effected. Hundreds if not thousands perished during the fighting as planetary security forces and system armies attempted to put down the rebellion. The conflict would drag on throughout 3115 and into the early months of 3116 until the Ionian League was finally able to co-ordinate an effective counter attack through the Ionian Military Coalition. With the combined effort of the Ionian League the Great Android Revolt was brought to a swift conclusion, and the Android population brought back into line. In the conflicts aftermath the Kryptia were established to maintain order. Militarist factions within the parliament also advocated for a centralized military, however the request was curbed by the Ruling Council.

The Ionian League would suffer another devastating blow in short succession. Weakened by the Great Android Revolt, the United Commonwealth of New Camelot sought to exploit the League’s weakened state and expand their dominion, launching an unprovoked invasion of the resource rich world of Aclydes along the Ionian – Camelotian border. The Ionian member-state was unable to withstand the initial invasion, falling to the United Commonwealth in under seven days. The Ionian League’s inability to rally the military coalition and co-ordinate a proper counter-offensive spurred on militarist Delegates of the Parliament to once again lobby for the creation of a centralized military. In light of the recent fall of Aclydes, and the mounting pressure of a full scale invasion, the motion was passed through both the Parliament and the Ruling Council in a unanimous vote, leading to the creation of the first unified Ionian Navy and Army. The Aclyden War (3150-3153) would see the complete devastation of Aclydes’ surface and the death of millions on both sides.

In the wars aftermath political tensions were high between the member-states of the Ionian League. The worlds of the Pagathar Expanse blamed the League for the complete destruction of Aclydes and criticized it for its lackluster response and inefficient military. Wishing to negate further conflict, by 3157 the Pagathar Separatist Movement were granted full independence by the Ionain Parliament, going on to form the Pagatharan League. The secession of the Pagathar Expanse and many Trillian Worlds was a detrimental economic setback for the Ionian League, especially in the aftermath of the Aclyden War. In an effort to rebuild the Ionian Leagues shattered economy, in 3161 newly elected Chancellor Zandra Galani initiated the Great Manifest and the Galani Reforms, signalling the end of the Golden Age of the Ionians.

Great Manifest Period

Noted as one of the shortest historical periods in the history of the Ionian League, lasting roughly 26 years, the Great Manifest period was a time of reform and reparation in the aftermath of the Aclyden War and the secession of the Pagathar Expanse. The period was ushered in by Chancellor Zandra Galani after the passing of the Great Manifest and the Galani Reforms in 3162, which sought to restructure the Ionian League from the ground up and re-establish its failing economy as well as completely restructure Ionian laws and edicts concerning androids and artificial intelligence within the state. These reforms saw a complete restructure of the Ionian Military Coalition as the introduction of greater foreign corporate entities in the Ionian Cluster. 

The Great Manifest period also saw a rise in anti-Gaennai movements on numerous worlds across the Ionian League, looking to close their borders to Gaennai seeking asylum. However any movement in the Parliament concerning this anti-Gaennai sentiment was curbed immediately, who instead lobbied numerous restrictions on immigration as an alternative in order to moderate public order across the League’s territory and maintain friendly relationships with the warring Gaennai house. In 3170 the Committee of Refugees faced a series of scandals and media backlash during the height of the Great Manifest period after a number of incidents including human trafficking and the poor treatment of refugees in temporary settlements on Argos, Adritus and Uskides. Many called for the organization to be reformed, others to have it completely abolished and offer the Gaennai refugees complete asylum in the Ionian League. A number of refugee riots on Adritus and Argos, and the eventual hijacking of the Persivan warship Castella lead to conflict in the Persivo Star System between the Persivan Republic and Gaennai insurrectionists.

The conflict eventually lead to the Persivo Crisis (3172-3174), the closing of the Persivan Crossroads and wide spread fighting in the Persivo Star System. The crisis soon became a detrimental set-back in the governments economical revitalization plan. Eventually, by 3174 a task force of joint Ionian system militaries were deployed to the system on the orders of the Ionian government and a plan was made to relocate Gaennai refugees from the world of Argos to the near by world of Alicyon, eventually becoming known as Farahid Ukhraa (Gaennai: New Farahid). The resettlement of Gaennai refugees from Argos to Farahid Uhkraa brought a swift end to the conflict and the re-opening of the Persivan Crossroads. Many worlds would continued to suffer from over-population, ineffective infrastructure and anti-Gaennai sentiment until the Expansionist Period began in 3187.

Expansionst Period

The Expansionist period was, as the name suggests, a period of expansion for the Ionian League after the opening of the Pelidion Gate in 3187. The opening of the Pelidion Gate opened the Cronus Rift to the Ionian League and the rest of the Eastward Rim. In the first few decades Ionian recon teams began mapping the Cronus Rift and establishing first contact with numerous ethnic and culturally Ionian system states. By the turn of the century the Ionian League had already begun numerous colonization plans around the Pelidion Gate, including the planet Pelidion itself. 

The Expansionist Period has been marked as a revival period for the Ionian League, bringing it out of its economic depression following the Aclyden War and the end of the Golden Age of the Ionians. With the space for an eastward expansion, the population crisis on numerous worlds in the Ionian Cluster was lifted as hundreds if not thousands of individuals embarked on private and state funded colonial expeditions into the region. Through investment in Extra-Solar communications, ansible relays were established between the existing Ionian member worlds as well as their colonial holdings in the Cronus Rift, replacing the much older means of interstellar communication, some of which dated back to the Inter-War period.

The Pelidion Gate’s connection to the Camelotian homeworld of New Camelot lead to an increase in trade and further establishment of foreign relations with their former enemies. Yet still a number of militarist factions in the Ionian Parliament again called for the formation of a unified Ionian military, noting that the termini like between the Cronus Rift and the King’s Reach gave the Camelotian government the ability to directly attack Pelidion and possibly cut off the crucial termini link between Ionia and Faros, cutting off the only viable means of rebuild their shattered economy. These notions were curbed by the Ruling Council after the diplomats of the Ionian League’s foreign ministry coerced the Camelotian Government to sign the Farburn Accords, establishing the official boundries of the Ionian League and the United Commonwealth of New Camelot in the surrounding region of the Cronus Rift. 

Ionian Wars

The Ionian Wars was one of the greatest periods of turmoil since the Inter-War period. Spanning 41 years, the Ionian Wars saw the rise and fall of a number of different Ionian star-nations native to the Ionian Cluster, and saw the rise of the Ionian League once again as the dominant power in the region. 

The Ionian Wars began with the Pagatharan Civil War (3314-3316) which saw a dramatic shift in Pagatharan government, the secession of the Trillian states and the rise of the Trillian Alliance. The Pagatharan Civil War was instigated by execution of the ruling Exarch and his dynasty in the aftermath of the Pagatharan Revolution in 3313. It was a multi-party war in which numerous factions fought within the ruined Pagatharan League to determine its political future. The two dominant factions were the Maragites followers of Grand Admiral Dosithios Maragos and the Loyalists, followers of the old regime. The conflict ultimatly ended with a Maragite victory and the expulsion of the Loyalists into the Trillian Badlands.

In the following decades, the new Pagatharan League lead by Lord-Exarch Dosithios Maragos sought dominion of the entire Ionian Cluster and an end to the corruption of democracy – their initial goal was the weak alliance of the Trillian Badlands. Their efforts to destabilized the region lead to the Trillian Crisis, a number of small skirmishes and human rights violations across the Trillian Badlands untimatly concluding in the invasion of the Badlands by the Pagatharan Military in 3331 and the Rape of Milenion in 3336, eventually leading to full Ionian intervention.

The Ionian War was declared on 23rd May 3336, a week after the destruction of Milenion. The Ionian War would see fierce fighting across the Ionian Cluster, predominantly in the Trillian Badlands, Adreadies Gap and Pagathar Expanse with small naval actions occurring in the Cronus Rift in the former half of the war. The Ionian War saw the rise of the Unified Ionian Military and the establishment of groundwork for its future economy. The war came to a close at the Battle of Ilios on the 8th of October 3345 followed by the signing of the Arsithos Concordance on the world of Arsithos three days later, bringing an official close to the conflict.

Peace of Arsithos

On January 3rd 3346 Eleanor Tomara took office as the Chancellor of the Ionian League. She called for a new era of peace, progressiveness, and rebuilding in the wake of the Ionian Wars. Slowly the Ionian League began to regain its power and the government began a focus on reconstruction. Reconstruction efforts across the entire Ionian League were further bolstered by corporate interests in the Cronus Rift and the opening of the Kategion Gate in 3358. By 3372 the Ionian League had returned to its pre-war state, however with increased government funding and the influence of organizations such as the Planetary Genisis corporation the League looked to extend its reach and contend on a level with other neighbouring star-nations. The Ionian Navy saw a rapid development from a amalgamation of systems fleets to a true standing navy capable of rivaling any of its neighbours thanks to the guiding hand of Grand Admiral Diokles Maheras

However, in 3378 the Ionia disaster lead to an increase in Ionian economical stress. The loss of the super dreadnought cost the Ionian League billions in credits, leading to the economical depression of the 3380’s. The 80th decade of the 34th century saw the rise in social disorder among the fringe worlds of the Ionian League as government projects were abandoned after facing numerous cuts. By 3385 the Ionian League had begun talks with Peripherian ambassadors concerning admission into the multi-national union, however the breakout of the Second Uskidian Civil War in 3386 curbed any further talks as the conflict progressed. Influenced by agents of the Dominion of Pagathar, Uskidian Separatists looked to secede from the Ionian League, rallying behind General Adrastus Karahalios cousin to the reigning King. The conflict lasted two standard years and saw intense fighting both on the surface of Uskides and throughout the Aphyn Star System.

The latter half of the 3300’s saw an increase in Pagatharan activity near the Neutral Zone . The steady escalation of hostile activity lead the Ionian government to initiate the New Navy Modernization program, a complete refit of the Ionian Navy with numerous newly designed and constructed vessels to replace the older outdated warships currently in use. By the turn of the century the Ionian League had gained membership in the Peripherian League, taking the lead of its Nations of the Guard.

Governance of the Ionian League

Main Article – Government of the Ionian League

The Ionian League holds a representative government constructed of elected or appointed delegates of the League’s member worlds. Consisting solely of the Ionian Parliament, it as the central nucleus of the Ionian governments legislative process. Consisting of numerous delegates and their entourages, the Parliament is seated in the aptly named Great Hall of the Parliament located at the heart of the White Tower of Idithos. Though the selection process of a delegate is left to the member worlds, certain criteria must be met before one can be allocated the position. The individual selected must have served a minimum of one years national service in the Unified Ionian Army, Navy, or one of the many other governmental branches across the Ionian Cluster.

The Ionian Government is usually represented by the Helm of Melicertes or a derived version of.

Member States

Main Article – List of Member States of the Ionian League

Through successive enlargements, the Ionian League has grown from the five Core Founders (The League of IoniaOsyrrian ConfederationKingdom of AcleronOnessan Republic and Argawus Federation) to the current 62. Nations accede to the league by becoming party to the founding constitutions, charters and treaties, thereby subjecting themselves to the privileges and obligations of Ionian League membership. This entails a partial delegation of sovereignty to the institutions in return for representation within those institutions.

To become a member of the Ionian League a nation must first pass the Idithos Criteria, defined at the 3351 meeting of the Ionian Parliament in Idithos. These require a stable democracy that respects the rule of law, a functioning market economy and the acceptance of the obligations of membership, including Ionian law. Evaluation of a country’s fulfillment of the criteria is the responsibility of the Ionian Parliament. There are three nations that are recognized as candidates for membership: Akrat, Sosin and Lemnarit. 

Executive Branch

Main Article – Ionian Chancellorship

[Coming Soon]

Legislative Branch

Main Articles – Ionian Parliament and Ruling Council

[Coming Soon]

Judicial Branch

Main Article – High Justice Council

[Coming Soon]

Foreign and Domestic Relations

Ionian foreign and domestic relations are overseen by two different governmental agencies; the Foreign Affairs Council and the Office of Colonial Affairs. Of the two, the Foreign Affairs Council is the oldest and most influential – it’s reach extends beyond the Ionian League itself with embassies established across the Eastward Rim and beyond. The Office of Colonial Affairs however is much smaller in comparison. The Office of Colonial Affairs administer colonial governance in the interim period after a world has been colonized till when it is granted autonomy by a Parliamentary vote, at which point the Office of Colonial Affairs oversees the transition period whilst a new colonial government takes control.

Coronet, Council of the Three Crowns

[Coming Soon]

Holy Dominion of the Empyrean See

Main Article – Holy Dominion of the Empyrean See

Relations between the Ionian League and the expansionist Empyrean See have always been tense, even before the formation of the Ionian League. Blocked by the near impenetrable Ihalan Spiral save for the heavily fortified Ilios Valley, diplomatic relations between the two powers have been relatively scarce. Despite the tense peace hanging over the known galaxy as of 3417 the Ionian League keeps a number of starships and fortifications within the Ilios Valley on standby if the threat of war ever presents itself.

Empire of Gaennan

Main Article – Empire of Gaennan

The former enemies turned fast friends, in the wake of the Strife of the Pathless the Ionian League and Empire of Gaennan have built a lasting friendship. Gone are the grudges and rivalries of old, for in their place stands a steadfast friendship. The two powers trade both minerals, technology and other varying imports on a regular basis.

As of 3400 a number of diplomatic meetings between Gaennai representatives and Ionian diplomats have taken place on the neutral world of — within the Othman Kingdom to discuss future plans between the two powers on a variety of different political, economical and military matters. The Unified Ionian Navy and the Unified Gaennai Navy have participated in a number of naval exercises since the turn of the century, and a number of Gaennai produced firearms have found their way into the arsenal of the Ionian League.

Peripherian League

[Coming Soon]

Covenant of Edom

Main Article – Covenant of Edom

[Coming Soon]

United Commonwealth of New Camelot

Main Article – United Commonwealth of New Camelot

[Coming Soon]

Neutral Powers

A vast and expansive region, which is continuously growing each century, numerous micro-nations call the Eastward Rim their home. From the Othman Kingdom to the Meridian Republic numerous small star-nations, system states and planetary states dot the region and call it home. As such the Ionian League has kept ties and established embassies in a number of them, most of which are represented in the Peripherian League.

Migrant Fleets of Sharaad

Main Article – Migrant Fleets of Sharaad

Ever welcoming to the Migrants of Sharaad the Ionian League holds a lasting relationship with the Sharaadi, with a number of their freeports dotted throughout the Ionian League. 

Sharaadi merchants are a common sight on in the waystations dotting the Ionian trade routes, buying low and selling high. The League itself often plays host to the Migrant Fleet Qedar with which the Chancellorship has a personal relationship with the Qedari Tajiir K’hanate. 

Othman Kingdom

Main Article – Othman Kingdom

[Coming Soon]

Cenwyn State

Main Article – Cenwyn State

A long time ally of the Ionian League, the Cenwyn State became an observing member of the Ionian League in 3376.

Ionian Law and Enforcement

Main Article – Interior Council

Ionian Law and its enforcement within the Ionian League is controlled and maintained by the Ionian Government and its Interior Council. The laws of the League are dictated by the Ionian Constitution and its charters, and well as by the Ionian Parliament on special occasions and the Peripherian League to a certain extent. The Ionian Security Force is the government branch charged with maintaining Ionian law throughout its territories, often working along side local law enforcement, the Unified Ionian Military and Intersec. As a major hub of trade and commerce along the Ionian Trade Corridor and a member-state of the multi-national alliance, the Ionian League are subject to numerous Peripherian laws and bi-laws concerning trade, human right, slavery and so forth.

Human and Android Rights

Guided by but not bound by the Gaia Accords, human rights in the Ionian League are among some of the greatest in the known galaxy. Egalitarian by nature, the Ionian League prize personal freedom among all other things. Each Ionian citizen is granted the right to free state-funded health care, the chance to work towards the eligibility to vote and the right to seek their own personal fortune among the stars. 

However the rights of Androids within the Ionian League are forfeit. Under Ionian Government legislature Ionian Androids are seen as little more than tools – slaves to be used in the production of materials and goods that can be sold to keep the cogs of the Ionian economic machine turning. The lack of any rights for Androids within the Ionian League have lead to several small scale uprisings, the largest of which occurred during the Great Android Revolt. In accordance with other national Android Rights, several statues were broken during the course of the conflict.


Since the end of the Ionian War and the enactment of the Maheras Reforms in 3346 the Unified Ionain Military has boomed alongside the Ionian Leagues boundless economic growth since the end of the conflict. As of 3417 the Unified Ionian Military has become a juggernaut, comparable to the miltaries of much larger and older star nations with a longer tradition of standing militaries. 

Unified Ionian Military

Main Article – Unified Ionian Military

The Unified Ionian Military is the military arm of the Ionian League, and is a results of the Ionian War – tracing its history back to the Military Creation Act of 3336. As of 3417, it operates Three full sector fleets, each consisting of hundreds of warships, transports, and support vessels, divided into battle groups and task forces, in addition to ground troop divisions. The fleets were known collectively as the Unified Ionian Fleet, although many referred to it as the Ionian Navy. After the reorganization of the military into a single unified command during the Maheras Reforms, the posts of Minister of the Army and Minister of the Navy were absorbed into the much larger Ministry of Defense. The Supreme Commander, appointed by the Defense Council with the approval of the Head of the Parliament leads the Defense Force.

Planetary Navies

Main Article – Ionian Planetary Navies

Many notable worlds in the Ionian League such as Oricos or Phonicia maintain private planetary navies and armies for self defense. These forces are under the direct control of these member states and are partially autonomous of the Unified Ionian Military. By the time of the Second Uskidian Civil War, new laws passed by the Ionian government sought to reduce the size of these planetary forces in favor of the more centralized Unified Ionian Military.


Main Article – Economy of the Ionian League

The economic policy of the Ionian League centres around the distribution of licenses and permits given out to the private sector to harvest the natural resources and use the trade routes of the Ionian Cluster. In return, the private corporations and industries pay tithe to the Ionian League. Along with this are certain agreements made between the powers of the Ionian Cluster, such as the Trillian Alliance the Ionian League’s client state. In return for protection, the Trillian Alliance holds an open border policy with the Ionian League and permits the establishment of resources gathering operations in return for 15% of the Ionian League’s gathered tithe.

The Ionian Trade Corridor plays a major role in the stability of the Ionian League’s economy. In essence it is the spine of the Ionian League, enabling the small interstellar government to trade with larger powers and a much further reach.

Planetary and Stellar Mining

Planetary and Stellar Mining are the main sources of income for the Ionian League, either through state owned endevoures, or tithes taken from privately owned corporations operating within Ionian League territory. With the Ionian League’s control over large sectors of space, their main source of income is the distribution of mining rights to private corporations operating out of the Ionia Star System, the Ionian Star Cluster or outside of Leagues controlled space, as well as the tithes taken from these private corporations for a continued mining license under the Ionian League.

Fabrication and Manufacturing

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Ihalan Steel

Main Article – Ihalan Steel Alloy

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Husbandry and Shipbuilding

Main Article – Ionian Shipbuilding 

Shipbuilding are is one of the largest industries in the Ionian League. Due to the bountiful amount of resources found in the Trillian Badlands and the Ihala Spiral, the Ionian League has managed to build up a lucrative shipbuilding industry. In the decades following the end of the Ionian War, the Ionian League’s starship husbandry and manufacturing industries took off,   Two of the largest corporations at the helm of the industry are Katena Heavy Industries and Hydar Fleet Systems

Helium-3 Manufacturing

Main Article – Helium-3 Industry in the Ionian League

The production of Helium-3 in the Ionian League is the second largest, yet most lucrative source of income. With numerous sources with which one could produce Helium-3 existing within Ionian Cluster and beyond, numerous corporations bid for the rights to control these deposits, whilst paying tithe to the League. Numerous state run Helium-3 production facilities operate within the Ionian League as well, in order to produce fuel for the government’s naval forces and cut the costs of having to import the fuel from abroad.

Interstellar Trade

Main Articles –  Ionian Merchants Guild and Ionian Merchant Navy

Interstellar trade within the Ionian League is overseen and maintained by the Commerce Council and its Bureau of Extra-Solar Commerce, which also control the Ionian Merchant Navy; vessels registered under the Ionian League for protection and compensation in the case that their goods or vessels are damaged or lost in the scenario of pirate attacks or natural disasters in return for a tithe as well as conscripted service into the Unified Ionian Navy during times of war. The Ionian League’s main source of income comes from its private sector – the numerous corporations and mega-corporations that operate out of Foslara or its controlled space, corporate entities which provide goods with which the League can sell. The lifeblood of the Ionain economy is its numerous shipping lanes and its Termini hubs. 


Located in the heart of the Eastward Rim the Ionian League has become a mixing pot of numerous different extra-solar nations. A census taken at the turn of the 35th century estimated that over a sixth of the Ionian League’s population was comprised of ethnically Gaennai, and that a quarter of its overall population were made up of foreign ethnicities. 

Ethnic Groups

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National Service

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Urban Areas

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See Also – Ionians

Consisting of numerous worlds throughout the Ionian Star Cluster, the Ionian League has become increasingly culturally diverse. However, due to the nature of the colonization of the Ionian Cluster, numerous cultural and religious similarities exist within the different member-states. The Ionian League practice a policy of liberalism concerning the different cultures and religions operating within its territory,  

The Ionian League has a liberal policy towards arts also. The dominant aesthetic style of Ionian League is opulence and ornamentation.


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Rights and Ethics

Since throwing off the tyrants of Foslara, the Ionian League have continuously pushed the message of personal freedom and equality for every man and woman, however to participate in the Ionian League’s political scene one must have to serve in one of the numerous governmental branches for a period of three years in order to vote. However androids are not permitted to vote, or gain citizenship in the Ionian League as they are seen as servants to the Ionian people, and are not considered sentient.


Numerous religions are worshiped across the League, from Ionian Theoism to the Gaennai Linnageism. Ionia’s state religion is Ionian Theoism, making up the majority of the religious population – however, free worship is permitted within the Ionian League, so it is not strange to see numerous different places of worship across the Ionian Cluster.


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The foodstuffs within the Ionian League vary depending on region and sub-region. In the densely built and highly populated Ionian Cluster, exotic cuisine made from local fauna and flora are extremely common, due mostly to the trial and error of their ancestors and the work of their scientists. For example they have curries made from the giant shellfish of Oricos, mushrooms hand picked from the swamps of Foslara and roasted Mavri Skia from the high mountain ranges of Ossyria. Due to the age of the “Core Worlds” their pallets have become increasingly diverse, whilst it is all the more evident on the outskirts and frontiers of Ionian space that such a diverse range of foodstuffs is as of yet out of their reach. 

Colonists on the fringe continue the old traditions of those who had come before them. Their diets are made up of the same foods used to feed the original Ionian colonists nearly a thousand years prior. Many former colony worlds within the Cronus Rift and Helligus Reaches take pride in this continued heritage, thus many of their “common foods” are made up predominantly of cultured meats and mana, using spices and flavourings native to their own world, or imported from their original homeworld.


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