The Ionian League (/aɪˈoʊniən/Ionian: Ιόνιο Πρωτάθλημα), or known simply as Ionia, is a representative parliamentary republic consisting of numerous star systems and organizations located in the heart of the Eastward Rim along the Kosaean Belt. Its central government consists of three branches; legislative, executive and judicial. The first is the Ionian Parliament, a body of elected or appointed representatives. The Second is the Ionian Chancellorship, the governments executive branch. The third is the Ministry of High Justice, consisting of the Supreme Tribunal and the lower Regional and Planetary Tribunals.
The Ionian League was formed in the wake of the Inter-War period and the Ionian Spring, coming to full fruition after the signing of the Ionian Constitution in 3031 by the Core Founders. Following the ratification of its constitution the Ionian League continued to grow until it became the dominant power in the region. Yet it wouldn’t be until the end of the Ionian Wars that the Ionian League would truly enter the galactic stage. Since its establishment the Ionian League has steadily expanded its sphere of influence over numerous worlds and star systems and has made strides in securing Ionian sovereignty by integrating and consolidating the formerly independent Ionian system-states that inhabited the region into one centralized governing body.
The Ionian League’s position at the heart of the Eastward Rim and an integral part of the Ionian Trade Corridor has made it a major player in the geopolitics of the Eastward Rim. Yet much like their Gaennai neighbours the Ionains have only just begun growing into a large interstellar economic and military power, despite standing along the median in terms of age. As of the turn of the 35th century the Ionian League incorporates 62 member states spread across three regions, and twice that number in affiliated states and observing allies located close to the Ionian border.
While remembered by those beyond the Ionian Star Cluster for their violent and warlike society, the Ionian League are gradually earning recognition for their shrewd diplomats, talented writers and artists, and their cut-throat merchants.
Table of Contents
- 1 Cartography
- 2 History
- 3 Governance of the Ionian League
- 3.1 Member States
- 3.2 Ionian Law and Enforcement
- 3.3 Foreign and Domestic Relations
- 3.4 Human and Android Rights
- 4 Unified Ionian Military
- 5 Economy
- 6 Demographics
- 7 Culture
The Ionian League lies galactic north-east of the Intersystem Alliance and galactic east of the Empyrean See, sharing an region of space with the Gaennaid Empire, Commonwealths of Thaedonia and the Covenant of Edom, colloquially known as the Eastward Rim.
The exact date of the Ionian Cluster’s colonization remains a mystery. Theory and conjecture place it during the second generation of HCP colonial expeditions, whilst others place it during the third or fourth. Up until the formation of the Ionian League in 3031, the Ionians had been a fractured and fractious people. Numerous petty states governed small areas of space throughout the Ionian Cluster. The lack of any true MAG Drive technology among the Ionains lead to a state of involuntary isolation from the rest of the known galaxy, and thus witnessed a rapid period of social and technological degradation, as well as wide spread conflict over the course of their long history, both with each other and neighbouring powers. This period of intense fighting reached its peek during the 29th century and 30th centuries; during the years of the Inter-War period between the Ionian victory in the Ionic Wars in 2860 and the rise of the Ionian League in 3031.
Coupled with the discovery of the Ionia Gate, the Ionian Spring and the ratification of the Ionian Constitution by the Core Founders in the early 31st, the Ionian League swiftly spread its influence across the war torn worlds of the Ionian Cluster. The first century of the Ionian League saw a massive boom in territorial expansion as disenfranchised worlds and burgeoning governments looked to heal in the aftermath of the Inter-War period and the Ionian Spring. Its connections with the rest of the known galaxy saw a technological and economical boom among its member states the likes of which had never been witnessed in the Ionian Cluster. The Ionian League’s territorial extent began to wain in the wake of the Aclyden Wars and the subsequent secessionist crisis in the Pagathar Expanse, which would lead to the eventual rise of the Pagatharan League in the late 3100’s.
In 3177 the Pelidion Gate was discovered, opening the Cronus Rift to numerous Ionian colonial expeditions, as well as re-establishing contact with numerous lost Ionian colonies. The Expansionist Period saw an unbridled boom of state and private colonial expeditions into uncharted space. The Ionian League’s eastward expansion and monopoly over the Pelidion Gate led to a rapid decline of the Pagatharan League which subsequently became the catalyst for the Ionian Wars in the early 34th century. During the multitude of conflicts that pitted the era, none were more dramatic than the Ionian War. In its wake the Ionian League emerged the dominant power in the region, bringing the Trillian Badlands and Pagathar Expanse under their control with the addition of the Trillian Alliance and Pentasar Alignment to the Ionian League.
By 3417 the Ionian League controlled the entire Ionian Cluster and the Cronus Rift whilst also pushing into the Helligus Reaches through the Kategion Gate. Despite their rapid territorial growth the League has begun to gradually slow its expansion, consolidating the territory they already possess.
Main Article – Ionian Star Cluster
Located at the heart of the Eastward Rim, the Ionian Star Cluster, sometimes refereed to as the Ionian Cluster or Ionian Sector, is the heartland of the Ionian League and the birthplace of Ionian culture. The Ionian Star Cluster stretches roughly 200 light years in diameter according to the pre-determined borders of the Ionian League. The Ionian Cluster can be split into four different sub-regions; the Adraedies Gap at its centre, the Pagathar Expanse to the north, the Baqqiri Marches to the south and the Trillian Badlands to the west. The star cluster itself borders the Empyrean See to the far west, and would have surely been conquered early in its history had it not been for the film of dense nebula, asteroid fields and other astral debris known as the Ihala Spiral, acting as the clusters westward boarder as it curves from north to south. The Empire of Gaennan borders the cluster to its south, and the Commonwealths of Thaedonia to the north. Located at the clusters metaphorical heart is the Ionia Star System, within which sits the seat of the Ionian government; the glittering world of Foslara.
According to popular conjecture the Ionain Star Cluster owes its vast territories and inhabitable worlds to the ancient Pre-Ionic Civilization that terraformed numerous worlds in the Ionian Cluster and adjacent regions of space between 6 to 13 millennia ago. The Pre-Ionic Civilization have in recent years become a focus of the Ionian Historical Society, which frequently embarks on expeditions and excavations on a number of worlds throughout the star cluster searching for their ancient relics. Their artifacts and ruins can be found throughout the Ionian Cluster, from Foslara to Ilios. They have become a major tourist attraction for the Ionian League, who have established a number of museums and natural historical sites across the cluster to fuel its tourist industry.
Ever was the Ionian Cluster in a state of war before the rise of the Ionian League. The fractious nature of the Ionian people lead to centuries of unbridled warfare between the Ionian states and its neighbours. Known to Ionian historians as the Ionian Dark Age, the Ionic Wars, the Inter-War Period and the Ionian Spring, these eras of history stretched from the 27th century all the way up to the founding of the Ionian League in the 31st century and have been credited as the catalysts from which the Ionian League was born. Today however, the Ionian Cluster is synonymous with scientific and technological advancement and is home to some of the most prestigious institutions of higher learning within the Ionian League. Due to its position at the heart of the Ionian artificial intelligence design and construction, computer technology, cybernetic medicine, energy, shipbuilding and defense industries, the worlds of the Ionian Star Cluster enjoy a high standard of living and a well-maintained infrastructure. Such wealth has brought the citizens of the Ionian Cluster wide-reaching, affordable planetary and interstellar public transportation.
Main Article – Cronus Rift
The Cronus Rift is a large expanse of space located in the centre of the Kosean Belt. Known as “Little Ionia” it is an expanse of space that stretches roughly 250 light years in diameter, populated with numerous Ionian colonies and member worlds. A number of corporations have established their own corporate colonies in the Rift, from mining colonies to agri-worlds, producing goods to be sold back in the Ionia Cluster. As such, shipping lanes and trade routes are often protected by private security in tandem with the Unified Ionian Navy. This factor has lead to a the rising sudo-autonomy among a select few Ionian mega-corporations, and has started a long lasting debate within the Ionian Parliament as to whether corporations should be accepted as political entities in their own right and thus permitted a seat in parliament, or whether to curb their influence and have them remain under the jurisdiction of the government.
Since its colonization in 3187, Pelidion has become the economical heart of the region as the site of the aptly named Pelidion Gate. Overseen by the Pelidion League, the colony has flourished under its rule since 3283. Pelidion was the first Ionian colony to gain complete autonomy and representation in the Ionian Parliament after the Cronian Wars, which caused a complete re-write of the Ionian colonization policy after its automation was gained in the mid-3200’s. Since then Pelidion has become a hot-bed for entrepreneurs looking to make their way in the Rift. Planetary Genesis, one of the oldest corporations in the Cronus Rift is based out of Pelidion. They have been instrumental in the growth of the Rift since the opening of the Pelidion Gate, charting shipping lanes and terraforming potential colony worlds.
Since the end of the Ionian Wars and the rise of the Dominion of Pagathar, the Ionian – Pagatharan Neutral Zone was established around the Pagatharan state in the eastern Cronus Rift, acting as a artificial buffer between the two political entities.
Main Article – Helligus Reaches
The Helligus Reaches is the newest frontier for the Ionian League, pushing its borders deeper into the Breadth. After the opening of the Kategion Gate in 3322 and the establish of the Kosean Bridge termini corridor, the Ionian League have made their presence known in the region, colonizing worlds around the Termini Gate. Numerous naval Ordinance/Regional Depots have been established throughout the Helligus Reaches, through the “Kategion Corridor”, an area of space stretching from south-east to north-west, cutting the region in half. The Kategion Corridor acts as the buffer between the two micro-nations of the Thyrasian Coalition and the Alliance of the Baqqiri Marches. Numerous fledgling colonies have been established in this region of space backed by a number of Ionian member worlds, many of which hail from the Cronus Rift. PlanGen have established themselves on the world of Aristeas, establishing new FTL-routes in order to connect the new colonies to the rest of the Ionian League. The Unified Ionian Navy also has a large presence in the region, with the Helligus Sector Command based out of Ord Acanos in orbit of Kategion itself.
In the mid 3300’s the Ionian League and the Thyrassian Coalition came to blows over ownership of the Kategion Corridor in the Ionian – Thyrassian War which lasted from 3365 until the signing of the Kategion Agreement in 3369. Since, the Helligus Reaches have prospered under the guidance of the Ionian Parliament with a decrees in piracy, establishment of formalized jump routes through the Kategion Corridor and establishment of extra-solar communications networks. Despite the peace brought about by the Ionian League the Helligus Reaches bore witness to the Pacification of Gozan IV in the waning days of the 34th century; a conflict brought about by the Gozan planetary government after repeated raids on Ionian merchant vessels and an attempted annexation of Cuthos. Following the end of the Gozan pacification campaign the Helligus Sector Command was established in order to secure the security of the region.
Main Article – Ionian Alliance
The Ionian League can trace its roots back centuries to the height of the Ionic Wars with Melicertes and the Ionian Alliance – a loose alliance of the Ionian system-states formed to face the unified threat of the Gaennai invasions. Formed during the interlude between the first and second invasions of the Baqqiri Marches, the Ionian Alliance was championed my Melicertes of Foslara; hero of the battle of the Ibean Plains. A mighty warrior and a charismatic leader he managed to forge the scattered Ionian states into a unified entity at the First Conclave of Ionia, powerful enough to stand its ground against the Gaennid Imperial Army.
After the Alliance’s victory at the Fourth Battle of Uskides, it began to push back, forcing the Empire all the way back into the Hinterlands of Haarai, where the two sides fought the wars climactic battle; the Battle of Haarai. Both sides took heavy losses, including Melicertes’ own warship the Ionia, yet the battle was a phryyic victory for the Ionians, yet the Alliance promptly shattered into a hundred pieces following the death of Melicertes at the Battle of Haarai and the end of the Ionic Wars, leading to a century of unbridled warfare between the Ionian system states known as the Inter-War period.
The Ionian Cluster lay devastated in the aftermath of the Inter-War Period and the Ionian Spring, the latter saw a dramatic political shift in the cluster; from the rule of absolute monarchies to the rise of democracy and liberal freedom. The spark that lit the fire of the Ionian Spring can be traced back to the Foslaran Revolt, which saw the citizens of Foslara’s numerous city-states and Kingdoms depose their tyrannical rulers during a civil conflict that lasted almost a decade. The aftermath of which saw a wave of radical political change sweep the Ionian Cluster as the news of the Foslaran defence spread. In the short span of three decades the Ionian Cluster saw its Kingdoms either fall, or fall sway to the ideals of democratic rule.
With the states of the Ionian Cluster severely weakened by nearly 280 years of sporadic warfare and the brief but bloody Ionian Spring, they worried. Looking outward at the rest of the Known Galaxy, the threat of losing their hard fought freedoms were everywhere; the Strife of the Lost splitting the Gaennid Empire into a thousand pieces, forcing many of their people north fleeing the destruction of their civil conflict, and the Alliance – Empyrean Quasi War to the west threatening to spill into all out open warfare. From the chaos following the Ionian Spring, one man saw what none other could see. The dream of the Old Alliance had not burnt out in the Ionian people, and in the aftermath of such devastation it burnt ever brighter.
Endre Velis, Prime-Archon of the League of Ionia, saw a means of uniting the Ionians like none before ever had. He dispatched his envoys across the Adraedies Gap, to worlds such as Ossyria, Edontos, Onessa and Destadus, summoning their leaders to Idithos. There, in the gardens of what would eventually be the Parliamentary Plaze, the Ionian League was born. With the ratification of the Ionian Constitution in 3031 by the five Core Founders: The League of Ionia, the Osyrrian Confederation, the Kingdom of Acleron, the Onessan Republic and Kingdom of Actanus in the halls of the White Tower of Idithos the first, true Ionian state was established. Endre Velis had achieved what Melicertes had only ever dreamed of. With the further establishment of the Ionia Termini the Ionian League was linked the rest of the Eastward Rim and the Known Galaxy, allowing Foslara to become the capital 23 years later, and would remain so for the next 337 years. Since the Ihala Spiral was anomaly-ridden and impassable for the current Ionian technology, the Ionian Government focused their expansion eastward.
Early Days of the Ionian League
Main Article – Golden Age of the Ionians
At first, the Ionian Parliament wished for slow expansion, despite its promotion of exploration. However, against the government’s wishes, the membership of the Ionian League boomed in its first century due largely to fears of Gaennai expansion into the Ionian Cluster, and by 3054 Foslara had officially become the capital of the Ionian League and the dejur centre of the Ionian Cluster. The Ionian League faced an increasing amount of infrastructural and economical stress during its burgeoning years due to the mountain Gaennai refugee crisis in the wake of the ongoing civil conflict and cullings within Imperial Gaennan space and the lingering after effects of the Inter-War period. As a result the Committee of Refugees was established by the Ionian Parliament in 3100 as a means of regulating and controlling the tide of refugees swarming into Ionian League.
The early days of the Ionian League are often considered a golden age by many Ionian scholars and historians. It was an age of serious change and progression for the Ionian people; from there scattered and isolated system states to a extra-solar power. Nothing the likes of the Ionian League had ever been seen before. Strides were made in starship technology, navigation and civil infrastructure alongside magnificent works of art, literature and culture. The Ionian League brought worlds once considered backwaters into the modern era. Yet its lack of a truly centralized government and military curbed many of its own initiatives, leading to a number of economical and civil issues on outlying worlds.
Lasting for over a hundred years, the Ionian Golden Age was ended in one foul swoop. In 3132 witnessed the 01-08 Incident, a legal incident in which the android known as 01-08 killed its masters in cold blood. No trial was had, and 01-08 was destroyed with haste. The resulting incident lead to months of social upheaval. Media outlets ran the story either backing the Ionian government and its actions, or criticizing it and its backwards policies. Androids and liberal sympathizers flooded the streets of Idithos in what future historians dubbed the Great Android Revolt. Demonstrators were met by civil defence forces armed with riot gear, the demonstrations soon turned violent when shots were fired though by who remains a mystery. The next year saw a rise in anti-Android violence as fringe groups took it upon themselves to claim revenge for the deaths of the 01-08 murders. Military demonstrations throughout the Ionian League by the systems armies of its member states aimed at deterring further violence failed.
By the turn of 3135, the android casualties were in the millions with human casualties slowly climbing into the thousands. Backed into a corner the Ionian government wished a peaceful resolution to the crisis, thus on the 11th of May 3140 the Android Relocation Act was enacted, relocating every active android across the Ionian League to the edge of charted space, on a former colony world of Aclydes. The relocation of the Ionian League’s android population was completed by the turn of the year. For the next three years there was peace between the Ionian League, its people and the new burgeoning android nation on the fringes of Ionian space.
For a time there was peace between the Ionian League and the burgeoning android nation, yet this was a fragile thing, like a thin layer of ice. Aclydes’ abilities to outshine the Ionian League’s economic output threatened to completely collapse its economy. With no choice, the Ionian Parliament called for economic sanctions on Aclydes and a complete blockade of the Demeter Star System. As a result, when Ionian warships dropped into the Demeter Star System and androids of Aclydes were waiting to defend themselves. What followed was nine years of bloody warfare across Aclydes and the Demeter System which would see the complete destruction of the planets surface, the cordoning of the entire system and the deaths of millions. Eight years of unbridled warfare left the Ionian League flagging, with its economy already reeling the Ionian League was on the brink of utter collapse.
Main Article – Reformation Period
Noted as one of the shortest historical periods in the history of the Ionian League, lasting roughly 26 years, the Reformation period was, as its name suggests, a time of reform and reparation in the aftermath of the Aclyden War and the secession of the Pagathar Expanse. The period was ushered in by Chancellor Zandra Galani after the passing of the Galani Reforms in 3162, which sought to restructure the Ionian League from the ground up and re-establish its failing economy as well as completely restructure Ionian laws and edicts concerning androids and artificial intelligence within the state. These reforms saw a complete restructure of the Ionian Military Coalition as the introduction of greater foreign corporate entities in the Ionian Cluster.
The Reformation period also saw a rise in anti-Gaennai movements on numerous worlds across the Ionian League, looking to close their borders to Gaennai seeking asylum. In the wake of the Great Android Revolt and the Aclyden Wars, many Ionian fringe groups blamed the Gaennai for their political, social and economical troubles. However any movement in the parliament holding any form of anti-Gaennai sentiment was curbed immediately, and instead it lobbied numerous restrictions on immigration as an alternative in order to moderate public order across the League’s territory and maintain friendly relationships with the warring Gaennai house. In 3170 the Committee of Refugees faced a series of scandals and media backlash during the height of the Reformation period after a number of incidents including human trafficking and the poor treatment of refugees in temporary settlements on Argos, Adritus and Uskides. Many called for the organization to be reformed, others to have it completely abolished and offer the Gaennai refugees complete asylum in the Ionian League. A number of refugee riots on Adritus and Argos, and the eventual hijacking of the Persivan warship Castella lead to conflict in the Persivo Star System between the Persivan Republic and Gaennai Insurrectionists.
The public order crisis in the Persivan Republic eventually lead to the Persivo Crisis, the closing of the Persivan Crossroads and wide spread fighting in the Persivo Star System. The crisis soon became a detrimental set-back in the governments social, political and economical revitalization plans. Eventually in 3174 an Ionian Military Coalition task force was to bring the conflict to a swift close to the conflict in the stead of the Persivan Republic’s ineffective navy. A plan was made to relocate Gaennai refugees from the world of Argos to the near by world of Alicyon, eventually becoming known as Farahid Ukhraa (Gaennai: New Farahid). The resettlement of Gaennai refugees from Argos to Farahid Uhkraa brought a swift end to the conflict and the re-opening of the Persivan Crossroads. Many worlds would continued to suffer from ineffective infrastructure and public order crisis’ until the Expansionist Period began in 3187.
In tandem with the Persivan Republic’s Persivo Crisis the Kingdom of Uskides and its Neo-Crusaders were likewise locked in conflict against the planet’s Daalam population. Whilst usually an isolated people raiding Uskidian jungle outposts and infrastructure, Uskidian hydroponics farms and other crucial facilities began to fall to Daalam terrorist attacks, the tribesmen setting off home made explosives or massacring the facilities work force. On the 14th of May 3171 the reigning King of Uskides for the first time since the Inter-War period called for a crusade to be lunched against the Daalam tribesmen, thus the Rainforest Crusades began; a series of guerrilla conflicts within Uskides’ jungles. The conflict, though historically considered to have ended in a stalemate, forced the Daalam deeper into the jungles and eliminated the immediate threat they posed to Uskidian society. The Rainforest Wars came to a close in the early months of 3186, a year before the opening of the Pelidion Gate.
Main Article – Expansionist Period
The Expansionist period was, as the name suggests, was a period of expansion for the Ionian League after the opening of the Pelidion Gate in 3187. The discovery of the Pelidion Gate opened the Cronus Rift to the Ionian League and the rest of the Eastward Rim. In the first few decades Ionian recon teams began mapping the Cronus Rift and establishing first contact with numerous ethnic and culturally Ionian system states. By the turn of the century the Ionian League had already begun numerous colonization plans around the Pelidion Gate, including the planet Pelidion itself.The Expansionist Period has been marked as a revival period for the Ionian League, stabilising its economic depression following the Aclyden War and the end of the Golden Age, as well a relieving the built up pressure previously placed upon the Ionian League’s ageing internal infrastructure.
With the space for an eastward expansion, hundreds if not thousands of individuals embarked on private and state funded colonial expeditions into the region. Through investment in Extra-Solar communications, ansible relays were established between the existing Ionian member worlds as well as their colonial holdings in the Cronus Rift, replacing the much older means of interstellar communication, some of which dated back to the Inter-War period.
The Pelidion Gate’s connection to the Thaedonian homeworld of Camelot Newydd spurred the Militarists into action, who again called for the formation of a unified Ionian military, noting that the termini like between the Cronus Rift and the King’s Reach gave the Thaedonian government the ability to directly attack Pelidion and possibly cut off the crucial termini link between Ionia and Faros, cutting off the only viable means of rebuild their shattered economy. Unwilling to commit to the monumental task of establishing a unified Ionian military, the Ionian Parliament dispatched a diplomatic delegation to Camelot Newydd to address the parliaments concerns with the Cronian border. After two weeks of diplomatic talks, the Ionian delegation coerced the Thaedonian Government to sign the Farburn Accords, establishing the official boundaries of the Ionian League and the Commonwealths of Thaedonia in the surrounding region of the Cronus Rift and cementing a lasting peace between the two nations for generations to come.
As with every great period, the Expansionist Period was not without its conflict. The distance between the Ionian core worlds and their Cronian holdings lead to rising independence movements among the burgeoning colonies. Protests on Pelidion and many other worlds called for the formation of their own planetary governments and representation on the Ionian Parliament. Mismanagement within parliament and the Ministry of Defense lead to the Cronian Wars, a series of anti-terrorist operations and small scale conflicts among the Cronian colonies. The Cronian Wars officially lasted from 3275 until autonomy was granted in 3283, yet fighting in the Cronus Rift would continue off and on until the advent of the Ionian War in 3336.
Main Article – Ionian Wars
The Ionian Wars was one of the greatest periods of turmoil since the Inter-War period. Spanning 41 years, the Ionian Wars saw the rise and fall of a number of different Ionian star-nations native to the Ionian Cluster, and saw the rise of the Ionian League once again as the dominant power in the region.
The Ionian Wars began with the Pagatharan Civil War which saw a dramatic shift in Pagatharan government, the secession of the Trillian states and the rise of the Trillian Alliance. The Pagatharan Civil War was instigated by execution of the ruling Exarch and his dynasty in the aftermath of the Pagatharan Revolution in 3313. It was a multi-party war in which numerous factions fought within the ruined Pagatharan League to determine its political future. The two dominant factions were the Maragites followers of Grand Admiral Dosithios Maragos and the Loyalists, followers of the old regime. The conflict ultimatly ended with a Maragite victory and the expulsion of the Loyalists into the Trillian Badlands.
In the following decades, the new Pagatharan League lead by Lord-Exarch Dosithios Maragos sought dominion of the entire Ionian Cluster and an end to the corruption of democracy – their initial goal was the weak alliance of the Trillian Badlands. Their efforts to destabilized the region lead to the Trillian Crisis, a number of small skirmishes and human rights violations across the Trillian Badlands untimatly concluding in the invasion of the Badlands by the Pagatharan Military in 3331 and the Rape of Milenion in 3336, eventually leading to full Ionian intervention.
The Ionian War was declared on 23rd May 3336 a week after the destruction of Milenion during the 122nd Emergency Meeting of the Ionian Parliament, during which Fleet Admiral Odysseus Sarkis addressed the entire parliament concerning the Rape of Milenion and the threat posed to Ionian freedom by the Dominion of Pagathar. The Ionian War would see fierce fighting across the Ionian space, predominantly in the Trillian Badlands, Adreadies Gap and Pagathar Expanse with naval actions occurring in the Cronus Rift. The Ionian War saw the rise of the Unified Ionian Military and the establishment of groundwork for the League’s post-war economy. The war came to a close at the Battle of Ilios on the 8th of October 3345 followed by the signing of the Trillian Concordance on the world of Arsithos three days later, bringing an official close to the conflict.
Peace of Arsithos
Main Article – Peace of Arsithos
On January 3rd 3346 Eleanor Tomara took office as the Chancellor of the Ionian League. She called for a new era of peace, progressiveness, and rebuilding in the wake of the Ionian Wars. Slowly the Ionian League began to regain its power and the government began a focus on reconstruction. Reconstruction efforts across the entire Ionian League were further bolstered by corporate interests in the Cronus Rift. By 3372 the Ionian League had returned to its pre-war state and with increased government funding and the influence of organisations such as the Planetary Genisis corporation the League looked to extend its reach and contend on a level with other neighbouring star-nations. The Unified Ionian Navy saw a rapid development from an amalgamation of system fleets to a true standing navy capable of rivalling any of its neighbours thanks to the guiding hand of Grand Admiral Diokles Maheras.
The Peace of Arsithos was not without its own conflicts despite its name. In 3366 the Ionian League were plunged into an armed conflict with the Thyrasian Coalition after a number of armed raids and skirmishes with Ionian colonial expeditions and Naval Expeditionary Fleets over the disputed territory of the Kategion Corridor. The fighting lasted for three years until it’s conclusion in the 3369 Andila Armistice. Ionian – Thyrasian diplomatic summits continued for another year until the signing of the Kategion Agreement as well as the Thyrasian Coalitions admission into the Ionian League. In 3378 the Ionia disaster lead to a sharp economic down turn in the League. The loss of the super dreadnought cost billions in credits, leading to the economical depression of the 3380’s. The 80th decade of the 34th century saw the rise in social disorder among the fringe worlds of the Ionian League, as government projects were abandoned after facing numerous cuts. throughout the early 3380’s social discord on Uskides escalated until the attempted coup d’eta by General Adrastus Karahalios, cousin to the reigning King. The Second Uskidian Civil War lasted from 3386 to 3388 and saw intense fighting both on the surface of Uskides and throughout the Aphyn Star System between Uskidian Royalists, the Unified Ionian Military and Uskidian Separatists.
Following the destabilisation of the Ionian Parliament in the aftermath of the Second Uskidian Civil War, the Exarchate of Gozen launched a hit-and-run raid campaign against Ionian merchant vessels and military patrols within the Helligus Reaches before eventually attempting to annex the planet of Cuthos in a failed invasion. In the aftermath the Ionian League mounted a response; an expeditionary force was deployed to Gozen IV, the capital of the Exarchate in order to pacify the rogue state, following which the Ionian League occupied the planet until a new government could be established. The Pacification of Gozen IV and the subsequent bloody occupation was considered the result of poor mismanagement on behalf of the Ionian Parliament and Ministry of Defense.
The latter half of the 3300’s saw the steady escalation of hostile activity in the Empyrean See and throughout the Known Galaxy, which prompted the Ionian government to initiate a number of military focused reformation schemes, including the New Navy Modernisation program and the New Army Modernisation Program. These initiatives were aimed to stream line the Unified Ionian Military, making both the Unified Ionian Navy and Unified Ionian Army much more cost effective and tactically effective. During the 3417 elections, Delegate Alexandria Eliades and her Centrists party took office with a majority vote.
Governance of the Ionian League
Main Article – Government of the Ionian League
The government of the Ionian League is a unicameral representative parliamentary government constructed of elected delegates of the League’s member worlds, centred around its nucleus of the Ionian Parliament, the government’s chief legislative branch. The parliament is seated in the Chamber of the Ionian Parliament located in the White Tower of Idithos on Foslara. During the selection process of a delegate certain criteria must be met before one can be allocated the position. The individual selected must have served a minimum of one years national service in the Unified Ionian Military, or one of its many other branches across Ionian space.
The position of Chancellor, the Ionian League’s head of state and head of government, belongs to the person most likely to command the confidence of Parliament; this individual is typically the leader of the political party or coalition of parties that holds the largest number of seats in that chamber.
The Chancellor chooses a cabinet, which is traditionally drawn from members of the Chancellor’s own party or coalition. Executive power is exercised by the Chancellor and cabinet. General elections are called when the Chancellor so advises. Prior to the Fixed-term Parliaments Act, the Parliament Acts required that a new election must be called no later than five years after the previous general election.
Main Article – List of Member States of the Ionian League
Through successive enlargements, the Ionian League has grown from the five Core Founders (The League of Ionia, Osyrrian Confederation, Kingdom of Acleron, Onessan Republic and Argawus Federation) to the current 62. Nations accede to the league by becoming party to the founding constitutions, charters and treaties, thereby subjecting themselves to the privileges and obligations of Ionian League membership. This entails a partial delegation of sovereignty to the institutions in return for representation within those institutions.
To become a member of the Ionian League a nation must first pass the Idithos Criteria, defined at the 3351 meeting of the Ionian Parliament in Idithos. These require a stable democracy that respects the rule of law, a functioning market economy and the acceptance of the obligations of membership, including Ionian law. Evaluation of a country’s fulfillment of the criteria is the responsibility of the Ionian Parliament. There are three nations that are recognised as candidates for membership: Akrat, Sosin and Talfgar,
Ionian Law and Enforcement
Main Article – Law in the Ionian League and Ionian Security Bureau
Law and order within the Ionian League is dictated by the founding constitutions, charters and treaties of the Ionian League, the Meridian Accords of the Peripherian League as well as limited Intersec involvement. By the nature of the Ionian League, law and order is broken down to three levels; local, regional and national. Local law is left in the hands of the Ionian member states, utilizing their own local police forces to met out justice and ensure Ionian law is being followed. Local law enforcement usually work closely with Ministry of the Interior and its established League wide police network. Regional and national law enforcement are handled by the Ionian Security Bureau, a sub-branch of the Interior Ministry. Working in much the same way was their distant Intersec cousins, the ISB maintain a number of outposts and facilities across the League either planet side or in orbit which monitor regional levels of crime, as well as harbour their own peace keeping forces. During peace times the Unified Ionian Military works closely with the Interior Ministry, patrolling vital trade routes and star systems across the League.
The Ionian justice system is broken down into a very similar system. Tribunals are divided between planetary, regional and national levels. Few cases ever find themselves in the regional tribunals, let alone the supreme tribunal. Tribunal cases tend to be handled planet side by the offended member state. The only cases ever to be taken to the Supreme Tribunal are those of the utmost severity, be it treason against the state or genocide. The last time the Supreme Tribunal was used was after the Ionian Wars during the trials of the 225 Pagatharan officers charged with war crimes.
Foreign and Domestic Relations
Main Article – Ministry of Foreign Affairs
Ionian foreign and domestic relations are overseen by two different governmental agencies; the Foreign Affairs Council and the Office of Colonial Affairs. Of the two, the Foreign Affairs Council is the oldest and most influential – it’s reach extends beyond the Ionian League itself with embassies established across the Eastward Rim and beyond. The Office of Colonial Affairs however is much smaller in comparison. The Office of Colonial Affairs administer colonial governance in the interim period after a world has been colonized till when it is granted autonomy by a Parliamentary vote, at which point the Office of Colonial Affairs oversees the transition period whilst a new colonial government takes control.
Coronet, Council of the Three Crowns
Holy Dominion of the Empyrean See
Main Article – Holy Dominion of the Empyrean See
Relations between the Ionian League and the expansionist Empyrean See have always been tense, even before the formation of the Ionian League. Blocked by the near impenetrable Ihalan Spiral save for the heavily fortified Ilios Valley, diplomatic relations between the two powers have been relatively scarce. Despite the tense peace hanging over the known galaxy as of 3417 the Ionian League keeps a number of starships and fortifications within the Ilios Valley on standby if the threat of war ever presents itself.
Empire of Gaennan
Main Article – Empire of Gaennan
The former enemies turned fast friends, in the wake of the Strife of the Lost the Ionian League and Gaennid Empire have built a lasting friendship. Gone are the grudges and rivalries of old, and in their place stands a steadfast friendship. The two powers trade both minerals, technology and other varying imports on a regular basis.
As of 3400 a number of diplomatic meetings between Gaennai representatives and Ionian diplomats have taken place on the neutral world of Tiriya within the Othman Kingdom to discuss future plans between the two powers on a variety of different political, economical and military matters. The Unified Ionian Navy and the Unified Gaennai Navy have participated in a number of naval exercises since the turn of the century, and a number of Gaennai produced firearms have found their way into the arsenal of the Ionian League.
As one of the founding members of the multinational military alliance that is the Peripherian League, the Ionian League holds a good standing with its other member-states.
Covenant of Edom
Main Article – Covenant of Edom
Commonwealths of Thaedonia
Main Article – Commonwealths of Thaedonia
Unified Republic of Salka
Main Article – Unified Republic of Salka
Human and Android Rights
Since throwing off the tyrants of Foslara, the Ionian League have continuously pushed the message of personal freedom and equality for every man and woman, however to participate in the Ionian League’s political scene one must have to serve in the Unified Ionian Military for a period of three years in order to vote. However androids are not permitted to vote, or gain citizenship in the Ionian League as they are seen as subservient to the Ionian people and are not considered sentient.
So far from the light of Sol and the Intersystem Alliance, the Ionian League along with the other nations of the Eastward Rim follow the Meridian Agreement. The Meridian Agreement outlines a number of human right laws that are to be followed throughout the Peripherian League as well as the wider Eastward Rim.
Unified Ionian Military
Main Article – Unified Ionian Military
The Unified Ionian Military is the combined arms of the Ionian League under the command of the Ministry of Defense and is composed of a volunteer force made up of individuals from across the Kosean Belt and beyond. There are only two uniform branches within the Unified Ionian Military; the Unified Ionian Navy and the Unified Ionian Army. Within both of these branches of the United Military are specialized branches such as the Ionian Star Fighter Corps, the Ionian Naval Infantry Corps and the Ionian Armoured Personnel Corps.
Compared to the Combined Arms of the Shiir’id within the Empire of Gaennan, the Unified Ionian Military is a centralized military body which remains present throughout the Ionian League during peace time and times of war. It operates Ordinance/Regional Depots throughout Ionian Space, and consistently conducts anti-pirate, anti-terrorism and anti-smuggling operations during times of peace.
The Unified Ionian Military can trace its history as far back as the Ionian Military Coalition; a loose coalition of the former independent system fleets of the Ionian member states. After the Emergency Military Act of 3338 and the Maheras reforms of the post-war Ionian League the Ionian Military Coalition was consolidated into the Unified Ionian Military with its two branches, the Unified Navy and Unified Army. As of 3417, it operates Three full sector fleets, each consisting of hundreds of warships, transports, and support vessels, divided into battle groups and task forces, in addition to ground troop divisions. The Unified Ionian Military has seen action inside the Ionian League and far abroad as part of peacekeeping operations in conjunction with the Peripherian League.
Main Article – Unified Ionian Navy
The Unified Ionian Navy, also known as the Ionian Navy or the Ionian Star Fleet, is the maritime branch of the Unified Ionian Military. The Ionian Navy is the first line of defense against aggressors both foreign or domestic, operating under the jurisdiction of the Admiralty Department, and is maintained financially by the Annual Defense Budget. The Ionian Navy’s primary peacetime duties place it in a role to defend the Ionian citizenry and property against piracy, smuggling, and other activities of an illegal nature.
The modern Ionian Navy didn’t come to fruition until the Ionian War, before then the Ionian League relied upon the system fleets of its member states for defence and the idea of a unified navy was simply an idea held by apparent militarists in the Ionian Parliament. After the Rape of Milenion in 3336, the Ionian League was forced into conflict with the Dominion of Pagathar, and thus a unified navy and army was created following the Military Creation Act of 3336. The Unified Ionian Navy would go on to grow larger and more powerful under the guiding hand of Grand Admiral Diokles Maheras so that by the turn of the 34th century the Unified Ionian Navy was among the most powerful navies in the Eastward Rim.
Unified Ionian Army
Main Article – Unified Ionian Army
The Unified Ionian Army is the terrestrial branch of the Ionian Military, and is the second line of defense against aggressors both domestic and foreign. The Unified Ionian Army is the second largest branch of the Unified Ionian Military. Though it may be small, the Ionian Army makes up for it in its professionalism and lock-step discipline. Since the National Service Act 3345 much of the Unified Ionian Army is made up of individuals between the ages of 17 to 21, serving a mandatory three year period of service. The Unified Ionian Army operates under the jurisdiction of the Army Council. During peacetime, the Unified Ionian Army are responsible for operating and maintaining planet-based instillation, often working alongside local law enforcement to combat smuggling and piracy.
Main Article – Ionian Planetary Navies
Many notable worlds in the Ionian League such as Oricos or Phonicia maintain private planetary navies and armies for self defense. These forces are under the direct control of these member states and are partially autonomous of the Unified Ionian Military. By the time of the Second Uskidian Civil War, new laws passed by the Ionian government sought to reduce the size of these planetary forces in favor of the more centralized Unified Ionian Military.
Main Article – Economy of the Ionian League
Since the Reformation Period the economic policy of the Ionian League centres around the distribution of licenses and permits given out to the private sector to harvest the natural resources and use the trade routes of the Ionian Cluster. In return, the private corporations and industries pay tithe to the Ionian League. The Termini links located within the Kosean Belt that make up a significant part of the Ionian Trade Corridor play a major role in the stability of the Ionian League’s economy.
The nature of the Termini themselves allow goods to be transported from one location to another much faster than standard jump routes. In essence it is the spine of the Ionian League, enabling the interstellar government to trade with larger powers across the known galaxy. The Peripherian League also plays a major part in the economy of not just the Ionian League but the entire Eastward Rim; facilitating trade between it’s three main members: The Commonwealths of Theadonia, the Covenant of Edom and the Ionian League itself.
Before the Ionian Wars the economy of the Ionian League was a shadow of what it is in the 35th century. Following the calamities that ended the Golden Age of the Ionians the economy of the region suffered heavily as a result, never to truly recover until the aftermath of the Ionian War. The establishment of a stable war-economy was one of the key pillars upon which the Ionian League constructed their post-war economy. The establishment of the Ionian military-industrial complex during the war also benifited the Ionian League in post-war, with the swift establishment of corporations and companies dedicated to the construction of weapons, starships, naval technology and more. These goods could then be sold abroad.
Not only did the Ionian War unite the Ionian Cluster, but it unlocked the hidden economic potential of the Ionian League, bringing them to the forefront of the galactic economic and political stage.
Planetary and Stellar Mining
Planetary and Stellar Mining is one of the largest sources of income for the Ionian League, either through state owned endeavours, or tithes taken from privately owned corporations operating within Ionian League territory. With the Ionian League’s control over large sectors of space, their main source of income is the distribution of mining rights to private corporations operating out of the Ionia Star System, the Ionian Star Cluster or outside of Leagues controlled space, as well as the tithes taken from these private corporations for a continued mining license under the Ionian League.
Fabrication and Manufacturing
Fabrication and Manufacturing is one of the key industries within the Ionian League coupled with Starship Manufacturing.
Main Article – Ihalan Steel Alloy
Main Article – Starship Manufacturing in the Ionian League
Shipbuilding are is one of the largest industries in the Ionian League. Due to the bountiful amount of resources found in the Trillian Badlands and the Ihala Spiral, the Ionian League has managed to build up a lucrative shipbuilding industry. In the decades following the end of the Ionian War, the Ionian League’s starship husbandry and manufacturing industries took off, Two of the largest corporations at the helm of the industry are Katena Heavy Industries and Hydar Fleet Systems.
Main Article – Helium-3 Industry in the Ionian League
The production of Helium-3 in the Ionian League is the second largest, yet most lucrative source of income. With numerous sources with which one could produce Helium-3 existing within Ionian Cluster and beyond, numerous corporations bid for the rights to control these deposits, whilst paying tithe to the League. Numerous state run Helium-3 production facilities operate within the Ionian League as well, in order to produce fuel for the government’s naval forces and cut the costs of having to import the fuel from abroad.
Interstellar trade within the Ionian League is overseen and maintained by the Commerce Council and its Bureau of Extra-Solar Commerce, which also control the Ionian Merchant Navy; vessels registered under the Ionian League for protection and compensation in the case that their goods or vessels are damaged or lost in the scenario of pirate attacks or natural disasters in return for a tithe as well as conscripted service into the Unified Ionian Navy during times of war. The Ionian League’s main source of income comes from its private sector – the numerous corporations and mega-corporations that operate out of Foslara or its controlled space, corporate entities which provide goods with which the League can sell. The lifeblood of the Ionain economy is its numerous shipping lanes and its Termini hubs.
Located in the heart of the Eastward Rim the Ionian League has become a mixing pot of numerous different extra-solar nations. A census taken at the turn of the 35th century estimated that over a sixth of the Ionian League’s population was comprised of ethnically Gaennai, and that a quarter of its overall population were made up of foreign ethnicities.
Main Article – National Service in the Ionian League
Main Article – List of Major Cities in the Ionian League
Main Article – Ionians
Despite heralding from Old Earth, Ionian culture has developed and changed in the absence of earth and its people, becoming something uniquely Ionian. Since the Ionian Dark Age the Ionian people have adopted a type of Neo-Hellenism adopting aesthetic and cultural aspects from the Hellenistic period of ancient Greece and the Roman Republic of old Earth.
Though cultural aspects of the Ionian states differ from world to world, each of its member worlds maintain a sense of Ionianism and hallmarks of the Ionian culture such as its opulent or ornamental architecture.
Main Article – Ionian Theoism
Numerous religions are worshiped across the League, from Ionian Theoism to the Gaennai Linnageism. Ionia’s state religion is Ionian Theoism, making up the majority of the religious population – however, free worship is permitted within the Ionian League, so it is not strange to see numerous different places of worship across the Ionian Cluster.
Main Article – List of Ionian Holidays
The foodstuffs within the Ionian League vary depending on region and sub-region. In the densely built and highly populated Ionian Cluster, exotic cuisine made from local fauna and flora are extremely common, due mostly to the trial and error of their ancestors and the work of their scientists. For example they have curries made from the giant shellfish of Oricos, mushrooms hand picked from the swamps of Foslara and roasted Mavri Skia from the high mountain ranges of Ossyria. Due to the age of the “Core Worlds” their pallets have become increasingly diverse, whilst it is all the more evident on the outskirts and frontiers of Ionian space that such a diverse range of foodstuffs is as of yet out of their reach.
Colonists on the fringe continue the old traditions of those who had come before them. Their diets are made up of the same foods used to feed the original Ionian colonists nearly a thousand years prior. Many former colony worlds within the Cronus Rift and Helligus Reaches take pride in this continued heritage, thus many of their “common foods” are made up predominantly of cultured meats and mana, using spices and flavourings native to their own world, or imported from their original homeworld.
In the Ionian League, team sports are the most enthusiastically followed. The ancient sports of Football, Rugby and Cricket are the two most popular sports in the League, predominantly the Ionian Cluster and the Cronus Rift.
Out of the two, football is the most popular. Separated into regional and planetary divisions mediated by the Ionian Confederation of Football Unions, Ionian member states field their own football teams that compete for the various Cups for a chance to win the Ionian Football Championship. For the last three years, Ossyria within the Foslara-sponsored Ionia League has won the Cup, with Foslara coming second to each championship. Run in the same fashion, Uskides has won the Ionian Rugby Championship most often on-and-off for the last seventy years, and Foslara has won the Ionian Cricket Championship for the last thirty, on-and-off.
Internationally, the Solar Racing League Le Grand Voyageur is some of the most anticipated sports events throughout the Ionian League—specifically, the highly prestigious Isharan Cup.