The Ionian League (/aɪˈoʊniən/Ionian: Ιόνιο Πρωτάθλημα), or known simply as Ionia, is a representative parliamentary republic consisting of numerous star systems and organizations located in the heart of the Eastward Rim. Its central government consists of three branches; legislative, executive and judicial. The first is the Ionian Parliament, a body of elected or appointed representatives. The Second is the Ionian Chancellorship, the governments executive branch. The third is the Ministry of High Justice, consisting of the Supreme Tribunal and the lower Regional and Planetary Tribunals.
The Ionian League was formed in the wake of the Ionian Spring, coming to full fruition after the ratification of the Ionian Constitution in 3031 by the Core Founders. Following the ratification of its constitution the Ionian League continued to grow until it became the dominant power in the region. Yet it wouldn’t be until the end of the Ionian Wars that the Ionian League would truly enter the galactic stage. Since its establishment the Ionian League has steadily expanded its sphere of influence over numerous star systems, consolidating the formerly independent Ionian system-states that inhabited the region into one centralized governing body.
From its early days as an alliance of planets, the Ionian League has become the second largest power in the Eastward Rim. The Ionian League’s position at the heart of the Eastward Rim and an integral part of the Ionian Trade Corridor has made it a major player in the geopolitics of the region. The Ionains have only just begun growing into a large interstellar economic and military power, despite standing along the median in terms of age. As of the turn of the 35th century the Ionian League incorporates 107 member states spread across five regions, and a number of affiliated states and observing allies located close to the Ionian border.
While remembered by those beyond the Ionian Star Cluster for their violent and warlike society, the Ionian League are gradually earning recognition for their shrewd diplomats, talented writers and artists.
Table of Contents
- 1 Cartography
- 2 History
- 3 Governance of the Ionian League
- 3.1 Member States
- 3.2 Ionian Law and Enforcement
- 3.3 Foreign Relations
- 3.4 Human and Android Rights
- 4 Unified Ionian Military
- 5 Economy
- 6 Demographics
- 7 Culture
- 8 Featured In
The Ionian League lies galactic north-east of the Intersystem Alliance and galactic east of the Empyrean See, sharing an region of space with the Gaennaid Empire, Commonwealths of Thaedonia and the Covenant of Edom, colloquially known as the Eastward Rim. The exact date of the Ionian Cluster’s colonization remains unknown. Theory and conjecture place it during the early generations of HCP colonial expeditions.
Up until the formation of the Ionian League in 3031, the Ionians had been a fractured and fractious people. Numerous petty states governed small areas of space throughout the Ionia Cluster. The lack of any true MAG Drive technology among the Ionains led to a state of involuntary isolation from the rest of the known galaxy, and thus witnessed a rapid period of social and technological degradation, coupled with wide spread conflict. This period of intense fighting reached its peek during the 29th century and 30th centuries; during the 200 year period of the Inter-War Period and the Ionian Spring, between their victory in the Ionic Wars in 2860 and the rise of the Ionian League in 3031.
With the discovery of the Anaxian Gate and the ratification of the Ionian Constitution by the Core Founders in the early 31st century, the Ionian League swiftly spread its influence across the war torn worlds of the Ionia Cluster. The first century of the Ionian League saw a boom in territorial expansion as disenfranchised worlds and burgeoning governments looked to heal in the aftermath of the Inter-War period and the Ionian Spring. Its connections with the rest of the known galaxy through its sole termini saw a technological and economical explosion among its member states the likes of which had never been witnessed in the Ionian Cluster before. Yet the Ionian League’s early territorial extent began to wain in the wake of the Crisis of the 32nd Century with the loss of the Pagathar Expanse and Trillian Badlands to secessionist crisis’, which would lead to the eventual rise of the Pagatharan League in the mid-3100’s.
The Reformation Period in the latter half of the 32nd century saw a decline in the power of the Ionian Parliament across the Ionian League, its government struggled to maintain control of its member worlds following a rampant rise in right wing anti-Gaennai movements coupled with a crippled economy, the Ionian League was on the brink of collapse. Yet in 3187 a connection between the Anaxian Gate and the Faros Gate was established, breaching the long impenetrable Aegalian Wall and beginning what historians would call the Expansionist Period.
The Expansionist Period saw a second period of growth and renewal for the Ionian League, skirting complete and utter collapse. With one Termini being discovered after the other, bridging the Cronus Rift, Gulf of Aspisi, Halasus Expanse and Helligus Reaches to the Ionian centre on Foslara. Lost colonies were rediscovered and vital resources were secured. The Expansionist Period saw an unbridled growth in state and private colonial expeditions into the uncharted regions of the Cronus Rift, Helligus Reaches, Gulf of Aspisi and the Halesus Expanse. The Ionian League’s eastward expansion and monopoly over the Anaxian, Faros and Heirax Gates led to the rapid decline of the Pagatharan League, which subsequently became the catalyst for the Ionian Wars in the early 34th century. During which none were more dramatic than the Great Ionian War. In its wake the Ionian League emerged the dominant power in the Ionia Cluster, bringing the Trillian Badlands and Pagathar Expanse back into the League with the admittance of the Trillian Alliance and Pentasar Alignment.
By 3417 the Ionian League controlled the Ionia Cluster, Gulf of Aspisi, Helligus Reaches and Halesus Expanse with disputed territories in the Cronus Rift been the resurgent Dominion of Pagathar. Despite their rapid territorial growth the League has begun to gradually slow its expansion, consolidating their territory.
Ionia Star Cluster
Main Article – Ionia Star Cluster
Located at the heart of the Eastward Rim, the Ionian Star Cluster, sometimes refereed to as the Ionian Cluster or Ionian Sector, is the heartland of the Ionian League and the birthplace of Ionian culture. The Ionian Star Cluster stretches roughly 200 light years in diameter according to the pre-determined borders of the Ionian League. The Ionian Cluster can be split into four different sub-regions; the Adraedies Gap at its centre, the Pagathar Expanse to the north, the Baqqiri Marches to the south and the Trillian Badlands to the west. The star cluster itself borders the Empyrean See to the west, separated by a film of dense nebula, asteroid fields and other astral debris known as the Ihala Spiral, acting as the clusters westward boarder as it curves from north to south. The Empire of Gaennan borders the cluster to its south, and the Gulf of Aspisi to the north. Located at the clusters metaphorical heart is the Ionia Star System, within which sits the seat of the Ionian government; the glittering world of Foslara.
The Ionia Cluster is considered to be the oldest consistently inhabited region in Ionian space, with its date of colonization going as far back as the 25th century. However most if not all information concerning the burgeoning years of the Ionians was lost to the Ionian Dark Age and the conflicts that followed it. The Ionia Cluster has been the principle battlefield for numerous extra-solar conflicts over the course of its long history, the earliest known being the Ionic Wars between the fledgling Gaennid Empire and the Ionian System States. The Ionic Wars saw the first unification of the Ionians under Melicerties and the Grand Alliance of Ionia during the second half of the conflict, yet the hard one victory was in vain. After the death of Melicerties during the Battle of Haraai, the states of the Grand Alliance splintered, divided by greed, ambition and animosity. What followed was a two century long period of internal conflict between the Ionian System States known as the Inter-War period, which lasted from 2879 to 3024.
In the aftermath of the Inter-War period, and following the ideological shift of the Ionian people during the Ionian Spring, the System States were severely weakened, their power exhausted. With the threat of imminent war surrounding the vulnerable system states, the Prime-Archon of the League of Anaxia established the Ionian League in conjunction with the four other Core Founders. Following the establishment of the Ionian League its territorial extent waxed and waned until the Ionian Wars in the 34th Century where its hegemony over the Ionia cluster was secured with the admittance of the Trillian Alliance and the Pentasar Alignment.
According to popular belief the Ionain Star Cluster owes its vast territories and habitable worlds to the ancient Pre-Ionic Civilization. The Pre-Ionic Civilization have in recent years become a focus of the Ionian Historical Society. Their artifacts and ruins can be found throughout the Ionian Cluster, from Foslara to Ilios. They have become a major tourist attraction for the Ionian League, who have established a number of museums and natural historical sites across the cluster to fuel its tourist industry.
Ever was the Ionian Cluster in a state of war before the rise of the Ionian League. The fractious nature of the Ionian people lead to centuries of unbridled warfare between the Ionian states and its neighbours. Known to Ionian historians as the Ionian Dark Age, the Ionic Wars, the Inter-War Period and the Ionian Spring, these eras of history stretched from the 27th century all the way up to the founding of the Ionian League in the 31st century and have been credited as the catalysts from which the Ionian League was born. Today however, the Ionian Cluster is synonymous with scientific and technological advancement and is home to some of the most prestigious institutions of higher learning within the Ionian League. Due to its position at the heart of the Ionian artificial intelligence design and construction, computer technology, cybernetic medicine, energy, shipbuilding and defense industries, the worlds of the Ionian Star Cluster enjoy a high standard of living and a well-maintained infrastructure. Such wealth has brought the citizens of the Ionian Cluster wide-reaching, affordable planetary and interstellar public transportation.
Main Article – Ihalan Spiral
The Ihalan Spiral is a dense field of nebula, dust clouds and other astral debris that acts as a natural border between the Ionian League and the Holy Dominion of the Empyrean See to the west. Rich in minerals the Ihalan Spiral is famous for the legendary Ihalan Steel, the native and highly sought after alloy of the Ionian League. The nature of the Ihalan Spiral stunted early Ionian exploration west of the Ionia Cluster, yet in turn protected the ancient Ionian Kingdoms as well as the burgeoning Ionian League from the expansionist goals of the Empyrean See.
Main Article – Aegalian Wall
The sister nebula to the Ihalan Spiral, the Aegalian Wall is to made up of dense fields of nebula, dust clouds and other astral debris between the Ionia Cluster and the Cronus Rift. The nature of the Aegalian Wall stunted starship travel between the Ionia Cluster and the Cronus Rift prior to 3187 the opening of the Farus Gate, and the discovery of the Aegalian Breach Termini corridor. Breaching the Aegalian opened the Ionian League up to vast swaths of space to the east, and thus enabled them to continue their eastward expansion and reunite with lost Ionian colonial expeditions that had established themselves in the region.
Main Article – Cronus Rift
The Cronus Rift is a large expanse of space located in the centre of the Kosean Belt. Known as “Little Ionia” it is an expanse of space that stretches roughly 250 light years in diameter, populated with numerous Ionian colonies and member worlds. A number of corporations have established their own corporate colonies in the Rift, from mining colonies and agri-worlds, producing goods to be sold back in the Ionia Cluster. As such, shipping lanes and trade routes are often protected by private security in tandem with the Unified Ionian Navy. This factor has lead to a the rising sudo-autonomy among a select few Ionian mega-corporations, and has started a long lasting debate within the Ionian Parliament as to whether corporations should be accepted as political entities in their own right and thus permitted a seat in parliament, or whether to curb their influence and have them remain under the jurisdiction of the government.
Prior to the establishment of the Aegalian Breach in 3187 the Cronus Rift was populated by numerous autonomous Ionian system states established by the few lucky Ionian refugees able to make it through the wall, fleeing both the Ionic Wars and the Inter-War Period. These early Ionian colonies were cut off completely from Ionia proper due to the nature of the Aegalian Wall, and thus flourished and formed their own branch of Ionian culture in the centuries following their rediscovery by their ancestral kinsmen.
Since its colonization in 3187, Pelidion has become the economical heart of the region as the site of the aptly named Pelidion Gate. Overseen by the Pelidion League, the colony has flourished under its rule since 3283. Pelidion was the first Ionian colony to gain complete autonomy and representation in the Ionian Parliament after the Cronian Insurrections, which caused a complete re-write of the Ionian colonization policy after its automation was gained in the mid-3200’s. Since then Pelidion has become a hot-bed for entrepreneurs looking to make their way in the Rift. Planetary Genesis, one of the oldest corporations in the Cronus Rift is based out of Pelidion. They have been instrumental in the growth of the Rift since the opening of the Pelidion Gate, charting shipping lanes and terraforming potential colony worlds.
The Cronus Rift has suffered like no other region during and since the Great Ionian War, acting as a principle battleground during the Cronus Offensive and the subsequent Ionian counter attack. Since the war, the Cronus Rift has suffered the Cronian Sweeps, the establishment of the Ionian – Pagatharan Neutral Zone and continued political and martial raids into Cronian space by elements of the Pagatharan Dominion.
Since the end of the Ionian Wars and the rise of the Dominion of Pagathar, the Ionian – Pagatharan Neutral Zone was established around the Pagatharan state in the eastern Cronus Rift, acting as a artificial buffer between the two political entities.
Gulf of Aspisi
Main Article – Gulf of Aspisi
The Gulf of Aspisi, often simply known as the Shield Worlds, is an expanse of space nestled between the Ionia Cluster to the south, the Halasus Expanse to the east, the Fractal Wreath to the north and the region of Victoroa to the west. The regions close proximity to the Empyrean border as well as the borders of the Covenant of Edom have led it to become the largest military staging area within the Ionian League, possessing the largest Sector Fleet and Sector Command. Numerous military defense stations and patrol posts dot the Empyrean – Ionian border, augmented with picket fleets of destroyers and frigates of the Unified Ionian Navy, all making up a part of the much larger Warden Line.
Ionian habitation within the Gulf of Aspisi stretches back centuries, with sporadic conflicts pitting the region over the span of hundreds of years. Following its establishment in the 32nd century the Pagatharan League had expanded its influence into the southern-most extend of the gulf, yet means of transportation were limited between the two territories due to the lack of a true termini corridor. The Ionian League first established themselves in the region after the discovery of the Prima Corridor, a termini link between the Faros Gate and Torion, during the height of the Expansionist Period in the 33rd century. Unprecedentedly the Ionian League began to rapidly expand across the region, reuniting with lost Ionian colonies and establishing colonies of their own. The rate of which the Ionian League expanded lead to border frictions with the Pagatharan League. An official border between the two powers was established in the Treaty of Polis Vix in 3252 after the War of the Gulf, formally drawing the borders between the two nations. Since 3289 the Ionian League began investing heavily into the region, building up its infrastructure, both civil and military, and establishing numerous military instillations along the border to act as a deterrent to Empyrean expansionism.
In the early 34th century the region was plunged into conflict once more in the wake of the Rape of Milenion. The Great Ionian War saw intense fighting in the region between the Pagatharan Dominion of the forces of the Ionian Military Coalition. Numerous major battles occurred in the region including the devastating Fall of Torion, leading to the Pagatharan campaign in the Cronus Rift. It wouldn’t be until the enactment of the Emergency Military Creation Act in 3340 that the Ionian League would begin to push back the Pagatharan tide, eventually landing at their very doorstep of Ilios. In the aftermath of the Great Ionian War the Pagatharan territories taken before and during the war were formally seceded to the Ionian League, leading to the Ionian dominion across the Ionia Cluster and the Gulf of Aspisi. Remnants of the Pagatharan Military would linger in the Gulf for nearly a decade following the end of the war before fleeing to the Pagatharan hold out of Neo-Ilios in uncharted space east of the Cronus Rift.
Since 3400 the Gulf of Aspisi possessed the largest military infrastructure outside of the Ionia Cluster, all administered from the Aspisi Sector Command of Ord Helion from the planet and regional capital of Torion.
The Lighthouse of Hyperion
Main Article – Lighthouse of Hyperion
The Lighthouse of Hyperion is a bright neutron star located in the Gulf of Aspisi.
Main Article – Helligus Reaches
Main Article – Halesus Expanse
Main Article – Grand Alliance of Ionia
The origins of the Ionian League can be traced back several centuries to the Grand Alliance of Ionia. A loose political alliance between the Ionian system states, it was the first time the Ionian states had ever truly come together under one banner since the colonization of the Ionia Cluster during the early Astrum Diaspora.
The Grand Alliance of Ionia was established by Melicerties during the interbellum of the Ionic Wars, shortly after the Battle of Uskides. With the Gaennid Empire occupying the worlds of Argos, Uskides and Adritus, Melicerties rallied the Ionian system states during the First Conclave of Ionia on the world of Polis Vix. There the Ionians came to the agreement that the only way to throw back the Gaennid invaders was to do so as a unified front. The inception of the Grand Alliance of Ionia saw the spread of once coveted technologies such as the primitive MAG Drive technology which the Ossanese and Pteleans have monopolised throughout the dark age.
The Grand Alliance was crucial in the Ionian victory during the second half of the Ionic Wars, and in establishing Ionian sovereignty within the Eastward Rim. However, the death of Melicerties at the Battle of Haraai led to a crisis of succession, coupled with the delicate political climate immediately following the Ionian victory. The Council of Twelve Kingdoms was divided concerning the direction in which the Grand Alliance should proceed. Split between the Praxidites and the Eudoxites, the latter wished to make peace with the Gaennid Empire, in order to turn inward and begin reparations after nearly a century of instability and destruction; however the former wished to continue the Ionian’s war with the Gaennan and push further into the Shroud of Gaenna. This split, coupled with the swath of new military technologies gained from the Empire during the course of the war lead to a political stalemate within the council.
Eventually, in 2763 Prince Eudoxus of Actanus along with a delegation of Eudoxites signed with the Treaty of Laethon. The signing of the Laethon treaty led to heated political escalation within the Ionia Cluster. The last assembly of the Council of Twelve Kingdoms was held in 2765 where Prince Eudoxus of Actanus and King Praxities of Uskides fought in single combat. The former was slain on the fields of Polis Vix, signalling the end of the Grand Alliance. What followed would later be known as the Inter-War Period; two and a half centuries of unbridled warfare between the Eudoxites and Praxidites until the eventual formation of the Ionian League.
Main Article – Ionian Spring
The formation of the Ionian League is heavily rooted in the Ionian Spring, the final bloody chapter of the Inter-War period. After two and a half centuries of unbridled warfare, Ionian society was on the brink of total collapse. Wide spread destruction, rampant plagues and disease, and bankruptcy on a regional scale led to sweeping ideological change across the Ionia Cluster, and eventually open rebellion. Beginning with the Foslaran Revolt, the spark of revolution quickly engulfed the Ionia Cluster. Many monarchs were overthrown whilst others capitulated and established sweeping reforms. The age of Kings was dead, and a new age of democratic freedom had begun.
Yet this new age was far from peaceful. The Empire of Gaennan was alight with the fires of the Strife and the Intersystem Alliance and Empyrean See were engulfed in am extra-solar cold war. These fledgling nations, weakened by centuries of warfare were at risk of losing their hard fought freedom. The Crisis of the 31st Century lasted for nearly twenty years before High Archon Endre Velis of the League of Anaxia exploited the turbulence of the period. Through the chaos in aftermath of the Ionian Spring, Prime Archon Endre Velis saw a means of uniting the Ionians like never before. He dispatched his envoys across the Adraedies Gap, to worlds such as Ossyria, Edontos, Onessa and Destadus, summoning their leaders to Idithos. There, through the Conference of the Core, the Ionian League was born. With the ratification of the Ionian Constitution in 3031 by the five Core Founders: The League of Ionia, the Osyrrian Confederation, the Kingdom of Acleron, the Onessan Republic and Kingdom of Actanus the first, true Ionian state was established. With the further establishment of the Ionia Termini the Ionian League was linked the rest of the Eastward Rim and the Known Galaxy, allowing Foslara to become the capital 23 years later, and would remain so for the next 337 years.
Golden Age of the Ionians (3031 CE – 3155 CE)
Main Article – Golden Age of the Ionians
The Ionian League’s first century saw a boom in membership that, by the end of the 31st century saw the Ionian League control the entire Ionian Cluster. The discovery of the Ionia Gate in the mid-30th century saw the Ionian League reconnect with the rest of human space across the Eastward Rim and among the larger super-powers. With the Ionia Gate and a number of early Parliamentary projects the Ionian Cluster slowly healed, and in some places even thrived. Ionian culture blossomed under the Ionian Parliament.
This was not to last forever however. In the years following the turn of the 32nd century the Ionian League faced turmoil after turmoil. Decentralized by nature the Ionian League possessed no centralized military – thus the member worlds of the Ionian League relied on their own armies and navies for protection, and in extreme cases the Ionian Military Coalition. Yet years of prosperity had made the Ionians blind. In 3114 the Ionian League’s android population rebelled against their masters, leading to a prolonged conflict known as the Great Android Revolt. The conflict raged only for a single year, yet saw a number of worlds thrown back into the fires of warcraft. The conflict came to a swift conclusion after the Battle of Tempos IV where the unified Ionian Military Coalition dispatched the last of the renegade android fleet and sent them fleeing into the darkness of the void.
The war came to an end after three years of fighting and the complete destruction of Aclydes’ surface. Though the war had been won, it had been costly. Millions had died during the duration of the conflict, and the Ionian League had spent billions funding the war effort. Rumblings in the Pagatharan colonies also suggested a growing secessionist movement. After almost 30 years of protests and terrorist actions against the state the Ionian League granted complete autonomy to the Pagatharan colonies who thus went on to form the Pagatharan League. Following the secession of the Pagathar Expanse and a large portion of the mineral rich Trillian Badlands, the Ionian League faced a serious economic crisis.
Reformation Period (3155 CE – 3187 CE)
Main Article – Reformation Period
The Reformation Period was the shorted era in Ionian History, lasting a total of thirty seven years. During this time the Ionian League witnessed a near-complete economical collapse, rising anti-Gaennai violence and subsequent conflicts. Named for the Galani Reforms; a series of wide reaching reforms ushered in by Chancellor Zandra Galani and the Ionian Parliament in 3162, her reforms looked to completely restructure the Ionian government and its economic policy. These reforms also saw a complete restructure of the Ionian Military Coalition and the introduction of greater foreign corporate entities in the Ionian Cluster.
Since the end of the Pagathar Secessionist Crisis, numerous Ionian fringe groups formed to counter the rising levels of Gaennaire refugees into the Ionian Cluster began to take a more active roll. The years preceding the Galani Reforms in 3162 saw a wave of peaceful protests calling for a stop on Gaennai immigration into the Ionian Cluster, as well as a harsher immigration policy within the Ionian League. The Parliament however looked to increase its standing with the fragmented Gaennai houses and clans in fear of encoring more conflict, thus many of the protesters demands were ignored, and any motion within parliament holding any kind of anti-Gaennai sentiment was curbed immediately and instead lobbied numerous restrictions on immigration as an alternative in order to moderate public order. In 3167 Delegate Gaelan Hallaca of Uskides formed the Isolationist Party within the Ionian Parliament. The formation of the Isolationist was prey to much controversy concerning its supporters and their active roll in Gaennaiphobic violance across the Ionian League.
In 3170 the Committee of Refugees faced a series of scandals and media backlash during the height of the Reformist period after a number of incidents including human trafficking and the poor treatment of refugees in temporary settlements on Argos, Adritus and Uskides. Many called for the organization to be reformed, others to have it completely abolished and offer the Gaennai refugees complete asylum in the Ionian League. A number of refugee riots on Adritus and Argos, and the eventual hijacking of the Persivan warship Castella lead to conflict in the Persivo Star System between the Persivan Republic and Gaennai Insurrectionists.
The public order crisis in the Persivan Republic eventually lead to the Persivo Crisis, the closing of the Persivan Crossroads and wide spread fighting in the Persivo Star System. The crisis soon became a detrimental set-back in the governments social, political and economical revitalization plans. Eventually in 3174 an Ionian Military Coalition task force was to bring the conflict to a swift close to the conflict in the stead of the Persivan Republic’s ineffective navy. A plan was made to relocate Gaennai refugees from the world of Argos to the near by world of Alicyon, eventually becoming known as Farahid Ukhraa (Gaennai: New Farahid). The resettlement of Gaennai refugees from Argos to Farahid Uhkraa brought a swift end to the conflict and the re-opening of the Persivan Crossroads. Many worlds would continued to suffer from ineffective infrastructure and public order crisis’ until the Expansionist Period began in 3187.
In tandem with the Persivan Republic’s Persivo Crisis the Kingdom of Uskides and its Neo-Crusaders were likewise locked in conflict against the planet’s Daalam population. Whilst usually an isolated people raiding Uskidian jungle outposts and infrastructure, Uskidian hydroponics farms and other crucial facilities began to fall to Daalam terrorist attacks, the tribesmen setting off home made explosives or massacring the facilities work force. On the 14th of May 3171 the reigning King of Uskides for the first time since the Inter-War period called for a crusade to be lunched against the Daalam tribesmen, thus the Rainforest Crusades began; a series of guerrilla conflicts within Uskides’ jungles. The conflict, though historically considered to have ended in a stalemate, forced the Daalam deeper into the jungles and eliminated the immediate threat they posed to Uskidian society. The Rainforest Wars came to a close in the early months of 3186, a year before the opening of the Pelidion Gate.
Expansionist Period (3187 CE – 3314 CE)
Main Article – Expansionist Period
The Expansionist Period lasted a total of one hundred and twenty eight years and saw an unbridled growth within the Ionian League both territoriality and economically. Breaching the Aegalian Wall and the discovery of two subsequent termini gates within the Faros system enabled the Ionian League to spread and expand at an unprecedented rate. In 3188 the first colonial expedition was sent to the world of Pelidion within the Faros System, establishing the first official Ionian colony outside of the Ionia Cluster. For the next few decades Pelidion would be the centre of Ionian expansion, acting as a jumping point not only into the Gulf of Aspisi and the Helligus Reaches, but also to formerly lost Ionian colonies within these regions, enabling the Ionian League to re-establish contact with their lost kinsmen after centuries of silence.
The wide tracks of space now made available to the Ionian League as well as its lost Ionian colonies saved the Ionian League from complete financial collapse. Private corporations established hundreds of remote mining outposts across the Cronus Rift, Gulf of Aspisi and Helligus Reaches, extracting the rich raw materials necessary for the Ionian League to restart its crippled economy. Unable to truly finance their own colonial endeavours the Ionian League began to push for its member states to begin colonization of the Cronus, Aspisi and Helligus regions under government legislature, beginning a golden age of frontier expansion. Elements of the Ionian Military Coalition were thus permanently stationed within these uncharted regions to ensure the safety and security of Ionian domestic interests. In 2331 an additional termini corridor was established connecting the Gulf of Aspisi with the Halasus Expanse.
The nature of the Expansionist Period and the distance between the Ionia Cluster and its new found colonies bred social discord among the frontier worlds. Demonstrators from the League colony worlds began to stage protests, demanding either true representation on the Ionian Parliament or secession from the Ionian League. In a move that would later be a point of much controversy, the Ionian Parliament denied colonial representation stating that colonial possessions were the possessions of the Ionian League’s member states and not the Ionian League’s central government. After the Massacre on Ithanos in 3232 where 53 protesters were killed after planetary security personal broke up the riot, the peaceful secessionist movement turned into a full blown armed insurrection. The Cronian Revolts would last for decades and see wide-spread terrorist actions across the Ionian League. Unwilling to jeopardize their economic prosperity and cripple the Ionian League, the Ionian parliament deployed the Ionian Military Coalition to the Cronus Rift and other effected areas in order to contain the violence. The Cronian Insurrections would officially last until Pelidion gained independence from the League of Anaxia in 3289 and joined the Ionian League as a sovereign political entity, leading to a complete rewrite of Ionian colonial policy, leading to numerous other colonies gaining independence from their parent nations and gaining representation on the Ionian parliament. Despite the demands of the Insurrectionist being met, fighting and terrorist actions continued for another three decades as fringe movements continued to fight for complete autonomy from the government of Foslara. Fighting in the expansionist regions wouldn’t come to a complete close until the beginnings of the Great Ionian War and the Cronus Offensive in 3338.
Ionian Wars (3314 CE – 3345 CE)
Main Article – Ionian Wars
The Ionian Wars was one of the greatest periods of turmoil since the Inter-War period. Spanning 41 years, the Ionian Wars saw the rise and fall of a number of different Ionian star-nations native to the Ionia Cluster, and saw the rise of the Ionian League once again as the dominant power in the region.
The Ionian Wars began with the Pagatharan Civil War in 3314 which saw a dramatic shift in Pagatharan government, the secession of the Trillian states and the rise of the Trillian Alliance. The Pagatharan Civil War was instigated by execution of the ruling Archon and his dynasty during the Pagatharan Revolution in 3313. It was a multi-party war in which numerous factions fight within the ruins of the Pagatharan League in order to determine its future. The two dominant factions were the Maragites followers of Grand Admiral Dosithios Maragos and the Loyalists, followers of the old regime. The conflict ultimately ended with a Maragite victory following the capitulation of the Pagatharan Loyalists in the aftermath of the Battle of Polis Vix, and the expulsion of the Loyalists into the Trillian Badlands.
In the decades that followed the Pagatharan League was dissolved and reformed into the Dominion of Pagathara. Ruled by now Lord-Exarch Dosithios Maragos and his Admiralty, the Dominion sought to extend its power across the entire Ionia Cluster, and an end the corruption of democracy. Yet without the resources rich Trillian Badlands the Dominion was incapable of truly waging war against its much larger rival of the Ionian League, and thus the Dominion turned to the fledgling Trillian Alliance. Wishing to retake formerly Pagatharan territory, the Dominion established the Iron Blockades in 3321. With few worlds capable of cultivating crops the Trillian Alliance relied upon its trade with the Ionian League for food and other necessities. In response the Ionian League began a covert humanitarian aid mission deep into the Trillian Alliance, establishing the Trillian Passage Jump Route as a result. Officially taking a stance of neutrality toward the on going conflict, the Ionian League’s Intelligence Bureau took on the role of coordinating these aid missions.
With the Iron Blockade having a minimal effect on the state of the Trillian Alliance, due to the assistance of the Ionian League, the Dominion of Pagathar withdrew its forces and in 3327 launched a full scale invasion of the Trillian Badlands. With superior firepower the Dominion cut a swath through the badlands, knocking aside the aging warships of the Trillian Defense Force. The Trillian’s own advantage was the experience of its commanders and naval personnel, former Loyalists of the Pagatharan League. Fighting within the Trillian Badlands both on the field and through insurgent actions continued for decades. Unable to establish a lasting foothold in the badlands, Lord-Exarch Maragos and his war council called for drastic actions, leading to the Rape of Milenion. In one foul swoop the Dominion decimated the Trillian capital and threw their government into disarray.
The Great Ionian War was declared on 23rd May 3336 a week after the destruction of Milenion during the 122nd Emergency Meeting of the Ionian Parliament, during which Fleet Admiral Odysseus Sarkis addressed the entire parliament concerning the fall of Milenion and the threat posed to Ionian freedom by the Dominion of Pagathar. The Great Ionian War would see fierce fighting across the Ionian space. The Great Ionian War saw the rise of the Unified Ionian Military and the establishment of the groundworks for the League’s post-war economy. The war came to a close at the Siege of Ilios on the 8th of October 3345 followed by the signing of the Trillian Concordance on the world of Arsithos three days later, bringing an official close to the conflict.
Peace of Arsithos (3345 – N/A)
Main Article – Peace of Arsithos
Though victorious in their long war against the Dominion of Pagathar, the Ionian League reeled even in victory. Hundreds of worlds from the Ionia Cluster to the Halasus Expanse had been ravaged by the extra-solar campaigns of the Great Ionian War, and billions of soldiers and civilians had perished during the length of the conflict. The task of repairing a broken Ionian League as well as continuing to secure its sovereignty in the ever shifting map of the Known Galaxy was up to the newly elected Chancellor and war hero Asklepios Eliades. He called for a new era of peace, progressiveness, and rebuilding in the wake of the Great Ionian War. Government and privately funded reparation efforts were enacted across the expanse of Ionian space, predominantly on worlds worst effected during the conflict. In tandem with the Ionian Parliaments efforts at repairing the broken Ionian League, military officials the likes of Grand Admiral Diokles Maheras and General Anaxos Desyk made strides in establishing a centralized military for the Ionian League in the aftermath of the war, as well as securing the sovereignty of Ionian space. A provisional government was established on the planet of Ilios to see the transition of power from the former military junta to a democratically elected government.
Two decades after the capitulation of the Dominion of Pagathar and the formal end of the war, the healing Ionian League once more faced a threat from their rivals, formerly thought defeated at the Siege of Ilios. Elements of the Dominion military had escaped into uncharted space following the Dominion’s capitulation in the Siege of Ilios. These rogue elements made a return on the 15th of May 3366 with the Siege of Southern Phegelion. The Ionian Parliament scrambled to make a response. Unwilling to launch the Ionian League back into another prolonged conflict with the Dominion the Ionian Parliament sought a diplomatic route, dispatching an envoy from Pelidion eighteen days after the siege had begun. Upon arrival the delegation was fired upon, with the loss of a single escort frigate. The Dominion remnant had made their intentions clear. On the 3rd of June 3366 an Ionian Battle Group was dispatched by the Unified Ionian Military to the Phegelion Vale numbering seventy two vessels in total. Fighting within Southern Phegelion continued well into 3367 with a number of engagements and drawn out campaigns occurring throughout the region. The Unified Ionian Military and the Ionian government were in no position to continue a prolonged engagement, and thus on the 22nd of April 3367, almost a year after the engagement had begun, the Ionian government called the heads of the Dominion remnant to the negotiation table.
The conflict that would later be known as the Cronian Sweeps came to a dubious close with the signing of the Treaty of Tibero. The treaty called for the immediate withdrawal of Ionian forces from the region, a cease fire between the two opposing forces and the establishment of the Ionian – Pagatharan Neutral Zone surrounding the borders of the Southern Phegelion Region.Following the Cronian Sweeps the Ionian government faced severe backlash from the Ionian populous, especially from within the southern Phegelion region, who believed they had been abandoned by their government after centuries of loyal service.
Despite the media backlash and the martial and political setback that was the Cronian Sweeps, the Ionian League continued to grow both economically, militarily and politically; establishing itself as a major power within the Eastward Rim and the Known Galaxy. Now one of the largest sovereign entities in the known galaxy, the Ionian League arrayed vast swaths of power, becoming a key political player within the geopolitics of the Eastward Rim. By the turn of the 3380’s the Ionian League had returned to its pre-war state, with wide-spread extra-solar infrastructure repaired and operational across Ionian space. Worlds from the core regions of the Ionia Cluster to the frontiers of the Halasus Expanse and the Helligus Reaches had been brought back to infrastructural level deemed sufficient by the Ionian Government. Despite its growth the early 3380’s saw a rise in social discord on Uskides until it escalated into an attempted coup d’eta by General Adrastus Karahalios, cousin to the reigning King. The Second Uskidian Civil War lasted from 3386 to 3388 and saw intense fighting both on the surface of Uskides and throughout the Aphyn Star System between Uskidian Royalists, the Unified Ionian Military and Uskidian Separatists.
Following the destabilisation of the Ionian Parliament in the aftermath of the Second Uskidian Civil War, the Exarchate of Gozen launched a hit-and-run raid campaign against Ionian merchant vessels and military patrols within the Helligus Reaches before eventually attempting to annex the planet of Cuthos in a failed invasion. In the aftermath the Ionian League mounted a response; an expeditionary force was deployed to Gozen IV, the capital of the Exarchate in order to pacify the rogue state, following which the Ionian League occupied the planet until a new government could be established. The Pacification of Gozen IV and the subsequent bloody occupation was considered the result of poor mismanagement on behalf of the Ionian Parliament and Ministry of Defense.
The latter half of the 3300’s saw the steady escalation of hostile activity in the Empyrean See and throughout the Known Galaxy, which prompted the Ionian government to initiate the largest of military reform since the Maheras Reforms; the New Military Modernization Programs. These initiatives were aimed to stream line the Unified Ionian Military, bringing both the Unified Ionian Navy and Unified Ionian Army into the 35th century whilst remaining tactical and cost effective. During the 3417 elections, Delegate Alexandria Eliades, grand daughter of renowned admiral and statesman Asklepios Eliades, and her Centrists party took office with a majority vote.
Governance of the Ionian League
Main Article – Government of the Ionian League
The government of the Ionian League is a unicameral representative parliamentary government constructed of elected delegates of the League’s member worlds, centred around its nucleus of the Ionian Parliament, the government’s chief legislative branch. The parliament is seated in the Chamber of the Ionian Parliament located in the White Tower of Idithos on Foslara. During the selection process of a delegate certain criteria must be met before one can be allocated the position. The individual selected must have served a minimum of one years national service in the Unified Ionian Military, or one of its many other branches across Ionian space.
The position of Chancellor, the Ionian League’s head of state and head of government, belongs to the person most likely to command the confidence of Parliament; this individual is typically the leader of the political party or coalition of parties that holds the largest number of seats in that chamber.
The Chancellor chooses a cabinet, which is traditionally drawn from members of the Chancellor’s own party or coalition. Executive power is exercised by the Chancellor and cabinet. General elections are called when the Chancellor so advises. Prior to the Fixed-term Parliaments Act, the Parliament Acts required that a new election must be called no later than five years after the previous general election.
See Also – List of Member States of the Ionian League
Through successive enlargements, the Ionian League has grown from the five Core Founders (The League of Ionia, Osyrrian Confederation, Kingdom of Acleron, Onessan Republic and Argawus Federation) to the current 62. Nations accede to the league by becoming party to the founding constitutions, charters and treaties, thereby subjecting themselves to the privileges and obligations of Ionian League membership. This entails a partial delegation of sovereignty to the institutions in return for representation within those institutions.
To become a member of the Ionian League a nation must first pass the Idithos Criteria, defined at the 3351 meeting of the Ionian Parliament in Idithos. These require a stable democracy that respects the rule of law, a functioning market economy and the acceptance of the obligations of membership, including Ionian law. Evaluation of a country’s fulfillment of the criteria is the responsibility of the Ionian Parliament. There are three nations that are recognised as candidates for membership: Akrat, Sosin and Talfgar,
Ionian Law and Enforcement
Main Articles – Law in the Ionian League and Ionian Security Force
Law and order within the Ionian League is dictated by the founding constitutions, charters and treaties of the Ionian League, the Meridian Accords of the Peripherian League as well as limited Intersec involvement. By the nature of the Ionian League, law and order is broken down to three levels; local, regional and national. Local law is left in the hands of the Ionian member states, utilizing their own local police forces to met out justice and ensure Ionian law is being followed. Local law enforcement usually work closely with Ministry of the Interior and its established League wide police network. Regional and national law enforcement are handled by the Ionian Security Bureau, a sub-branch of the Interior Ministry. Working in much the same way was their distant Intersec cousins, the ISB maintain a number of outposts and facilities across the League either planet side or in orbit which monitor regional levels of crime, as well as harbour their own peace keeping forces. During peace times the Unified Ionian Military works closely with the Interior Ministry, patrolling vital trade routes and star systems across the League.
The Ionian justice system is broken down into a very similar system. Tribunals are divided between planetary, regional and national levels. Few cases ever find themselves in the regional tribunals, let alone the supreme tribunal. Tribunal cases tend to be handled planet side by the offended member state. The only cases ever to be taken to the Supreme Tribunal are those of the utmost severity, be it treason against the state or genocide. The last time the Supreme Tribunal was used was after the Ionian Wars during the trials of the 225 Pagatharan officers charged with war crimes.
Main Article – Foreign Relations of the Ionian League
See also – List of Active Ionian Embassies
As dictated by the Ionian Constitution the official purpose of the Ionian League is to maintain peace between the Ionian states, protect the League’s collective interests domestic and abroad, and allow the Ionian people to thrive throughout territories old and new.
Foreign relations within the Ionian League is handled by the Ministry of Foreign Affairs. The Ministry of Foreign Affairs is the ministry responsible for handling the Ionian League’s external relations and diplomatic efforts, including the maintenance of its diplomatic missions across the Known Galaxy. It maintains hundreds of major and minor embassies across the Known Galaxy, most notably in the Gaennid Empire, Intersystem Alliance, Meretocracy of the Threshold, Commonwealths of Thaedonia and the Covenant of Edom.
Main Article – Intersystem Alliance
As of 3417 the Ionian League and the Intersystem Alliance maintain a cordial relationship with the regular trade of goods and raw materials. Established in 3384, the Ionian League maintains a major embassy on Earth in the Alliance capital of Geneva. The Intersystem Alliance is the Ionian Leagues western most ally, and acts as the western most edge of its sphere of political influence.
Meritocracy of the Threshold
Main Article – Threshold
The Ionian League’s southern most ally of Threshold has been a staunch political ally since the establishment of the People’s Coalition in the 3380’s. The Ionian League maintains at least one major embassy in the Threshold capital of Hadrian City on the planet Parthan.
Coronet, Council of the Three Crowns
Main Article – Coronet, Council of the Three Crowns
Holy Dominion of the Empyrean See
Main Article – Holy Dominion of the Empyrean See
Relations between the Ionian League and the expansionist Empyrean See have always been tense, even before the formation of the Ionian League. Blocked by the near impenetrable Ihalan Spiral save for the heavily fortified Ilios Valley, diplomatic relations between the two powers have been relatively scarce. Despite the tense peace hanging over the known galaxy as of 3417 the Ionian League keeps a number of starships and fortifications within the Ilios Valley on standby if the threat of war ever presents itself.
Empire of Gaennan
Main Article – Empire of Gaennan
The Empire of Gaennan sits close to the heart of Ionia, sharing a border with the Ionian League that stretches six hundred light years in length. The former enemies turned fast friends, in the wake of the Strife of the Lost the Ionian League and Gaennid Empire have built a lasting friendship. Gone are the grudges and rivalries of old, and in their place stands a steadfast friendship. The two powers trade both minerals, technology and other varying imports on a regular basis.
As of 3400 a number of diplomatic meetings between Gaennai representatives and Ionian diplomats have taken place on the neutral world of Tiriya within the Othman Kingdom to discuss future plans between the two powers on a variety of different political, economical and military matters. The Unified Ionian Navy and the Unified Gaennai Navy have participated in a number of naval exercises since the turn of the century, and a number of Gaennai produced firearms have found their way into the arsenal of the Ionian League.
Main Article – Peripherian Union
As one of the founding members of the multinational extra-solar alliance that is the Peripherian League, the Ionian League holds a good standing with its other member-states as well as a principle seat upon Peripherian Council.
Main Article – People’s Coalition
Human and Android Rights
Main Article – Human Rights in the Ionian League
Since throwing off the tyrants of Foslara, the Ionian League have continuously pushed the message of personal freedom and equality for every man and woman, however to participate in the Ionian League’s political scene one must have to serve in the Unified Ionian Military for a period of three years in order to vote. However androids are not permitted to vote, or gain citizenship in the Ionian League as they are seen as subservient to the Ionian people and are not considered sentient.
So far from the light of Sol and the Intersystem Alliance, the Ionian League along with the other nations of the Eastward Rim follow the Meridian Agreement. The Meridian Agreement outlines a number of human right laws that are to be followed throughout the Peripherian League as well as the wider Eastward Rim.
Unified Ionian Military
Main Article – Unified Ionian Military
The Unified Ionian Military is the combined arms of the Ionian League under the command of the Ministry of Defense and is composed of a volunteer force made up of individuals from across the Kosean Belt and beyond. There are only two uniform branches within the Unified Ionian Military; the Unified Ionian Navy and the Unified Ionian Army. Within both of these branches of the United Military are specialized branches such as the Ionian Star Fighter Corps, the Ionian Naval Infantry Corps and the Ionian Armoured Personnel Corps.
Compared to the Combined Arms of the Shiir’id within the Empire of Gaennan, the Unified Ionian Military is a centralized military body which remains present throughout the Ionian League during peace time and times of war. It operates Ordinance/Regional Depots throughout Ionian Space, and consistently conducts anti-pirate, anti-terrorism and anti-smuggling operations during times of peace.
The Unified Ionian Military can trace its history as far back as the Ionian Military Coalition; a loose coalition of the former independent system fleets of the Ionian member states. After the Emergency Military Act of 3338 and the Maheras reforms of the post-war Ionian League the Ionian Military Coalition was consolidated into the Unified Ionian Military with its two branches, the Unified Navy and Unified Army. As of 3417, it operates Three full sector fleets, each consisting of hundreds of warships, transports, and support vessels, divided into battle groups and task forces, in addition to ground troop divisions. The Unified Ionian Military has seen action inside the Ionian League and far abroad as part of peacekeeping operations in conjunction with the Peripherian League.
Main Article – Unified Ionian Navy
The Unified Ionian Navy, also known as the Ionian Navy or the Ionian Star Fleet, is the maritime branch of the Unified Ionian Military. The Ionian Navy is the first line of defense against aggressors both foreign or domestic, operating under the jurisdiction of the Admiralty Department, and is maintained financially by the Annual Defense Budget. The Ionian Navy’s primary peacetime duties place it in a role to defend the Ionian citizenry and property against piracy, smuggling, and other activities of an illegal nature.
The modern Ionian Navy didn’t come to fruition until the Ionian War, before then the Ionian League relied upon the system fleets of its member states for defence and the idea of a unified navy was simply an idea held by apparent militarists in the Ionian Parliament. After the Rape of Milenion in 3336, the Ionian League was forced into conflict with the Dominion of Pagathar, and thus a unified navy and army was created following the Military Creation Act of 3336. The Unified Ionian Navy would go on to grow larger and more powerful under the guiding hand of Grand Admiral Diokles Maheras so that by the turn of the 34th century the Unified Ionian Navy was among the most powerful navies in the Eastward Rim.
Unified Ionian Army
Main Article – Unified Ionian Army
The Unified Ionian Army is the terrestrial branch of the Ionian Military, and is the second line of defense against aggressors both domestic and foreign. The Unified Ionian Army is the second largest branch of the Unified Ionian Military. Though it may be small, the Ionian Army makes up for it in its professionalism and lock-step discipline. Since the National Service Act 3345 much of the Unified Ionian Army is made up of individuals between the ages of 17 to 21, serving a mandatory three year period of service. The Unified Ionian Army operates under the jurisdiction of the Army Council. During peacetime, the Unified Ionian Army are responsible for operating and maintaining planet-based instillation, often working alongside local law enforcement to combat smuggling and piracy.
Main Article – Ionian Planetary Navies
Many notable worlds in the Ionian League such as Uskides or Phonicia maintain private planetary navies and armies for self defense. These forces are under the direct control of these member states and are partially autonomous of the Unified Ionian Military. By the time of the Second Uskidian Civil War, new laws passed by the Ionian government sought to reduce the size of these planetary forces in favor of the more centralized Unified Ionian Military.
Main Article – Economy of the Ionian League
Since the Reformation Period the economic policy of the Ionian League centres around the distribution of licenses and permits given out to the private sector to harvest the natural resources and use the trade routes of the Ionian Cluster. In return, the private corporations and industries pay tithe to the Ionian League. The Termini links located within the Kosean Belt that make up a significant part of the Ionian Trade Corridor play a major role in the stability of the Ionian League’s economy.
The nature of the Termini themselves allow goods to be transported from one location to another much faster than standard jump routes. In essence it is the spine of the Ionian League, enabling the interstellar government to trade with larger powers across the known galaxy. The Peripherian League also plays a major part in the economy of not just the Ionian League but the entire Eastward Rim; facilitating trade between it’s three main members: The Commonwealths of Theadonia, the Covenant of Edom and the Ionian League itself.
Before the Ionian Wars the economy of the Ionian League was a shadow of what it is in the 35th century. Following the calamities that ended the Golden Age of the Ionians the economy of the region suffered heavily as a result, never to truly recover until the aftermath of the Ionian War. The establishment of a stable war-economy was one of the key pillars upon which the Ionian League constructed their post-war economy. The establishment of the Ionian military-industrial complex during the war also benifited the Ionian League in post-war, with the swift establishment of corporations and companies dedicated to the construction of weapons, starships, naval technology and more. These goods could then be sold abroad.
Not only did the Ionian War unite the Ionian Cluster, but it unlocked the hidden economic potential of the Ionian League, bringing them to the forefront of the galactic economic and political stage.
Interstellar trade is the life blood of any star nation, and the Ionian League are no exception. Overseen by the Ministry of Commerce and administered by the Bureau of Extra-Solar Commerce, these two government branches touch everything that comes and goes to, from and through. The Ministry of Commerce also keeps a registry of every charted ship within the Ionian Merchant Navy; vessels registered under the Ionian League for protection and compensation in the case that their goods or vessel(s) are damaged or lost in the scenario of pirate attacks or natural disasters, in return for a tithe as well as conscripted service into the Unified Ionian Navy during times of crisis.
If it were not for the Jump Routes and Termini Corridors that criss-cross the Ionian League, and by extension the Known Galaxy, the Ionian economy would grind to a halt and wither and die. In order to maintain a delicate sense of control over the Ionian shipping lanes, the Ionian Security Force was established to act as the Ionian League’s maritime police. The Ionian Security Force are tasked with ensuring the shipping lanes throughout the Ionian League maintain open and free of piracy and smuggling. Security force checkpoints are common place in numerous star-systems, as well as along Termini links where purposely established interdiction fields are established to forcefully bring starships out of FTL in order to be searched and checked before entering Ionian space proper.
The Ionian League’s main source of income comes from its private sector – the numerous corporations and mega-corporations that operate out of the Ionian League – corporate entities that provide goods with which the League can export.
Husbandry and Starship Manufacturing
Main Article – Husbandry and Starship Manufacturing in the Ionian League
Shipbuilding are is one of the largest industries in the Ionian League. Due to the bountiful amount of resources found in the Trillian Badlands and the Ihala Spiral, the Ionian League has managed to build up a lucrative shipbuilding industry. In the decades following the end of the Ionian War, the Ionian League’s starship husbandry and manufacturing industries took off. Two of the largest corporations at the helm of the industry are Katena Heavy Industries and Hydar Fleet Systems.
Fabrication and Manufacturing
Main Article – Fabrication and Manufacturing in the Ionian League
Main Article – Ihalan Steel Alloy
Planetary and Stellar Mining
Main Article – Planetary and Stellar Mining in the Ionian League
Planetary and Stellar Mining is one of the largest sources of income for the Ionian League, either through state owned endeavours, or tithes taken from privately owned corporations operating within Ionian League territory. With the Ionian League’s control over large sectors of space, their main source of income is the distribution of mining rights to private corporations operating out of the Ionia Star System, the Ionian Star Cluster or outside of Leagues controlled space, as well as the tithes taken from these private corporations for a continued mining license under the Ionian League.
Main Article – Helium-3 Industry in the Ionian League
The production of Helium-3 in the Ionian League is the second largest, yet most lucrative source of income. With numerous sources with which one could produce Helium-3 existing within Ionian Cluster and beyond, numerous corporations bid for the rights to control these deposits, whilst paying tithe to the League. Numerous state run Helium-3 production facilities operate within the Ionian League as well, in order to produce fuel for the government’s naval forces and cut the costs of having to import the fuel from abroad.
Located in the heart of the Eastward Rim the Ionian League has become a mixing pot of numerous different extra-solar nation states. A census taken at the turn of the 35th century estimated that over a sixth of the Ionian League’s population was comprised of ethnically Gaennai, and that a quarter of its overall population were made up of foreign ethnicities.
In the four centuries since its establishment the Ionian League has become a melting pot for ethnic groups from across the Eastward Rim and beyond. 79% of its general population are ethnically Ionian, whilst its second largest ethnic population are the Gaennai who take up a total of 19% of the general populous across Ionian Space, specifically worlds located close to the Ionian – Gaennai border. Other major ethnic groups include the Thaedonians and Edomi which individually take up 10% and 7% of the general populous respectively.
Other ethnic groups found within the Ionian League can trace their heritage back as far as the Intersystem Alliance, Threshold, Empyrean See and the Star Kingdom of Persica.
Main Article – Ionian (Language)
The official language of the Ionian League is the native Ionian, however multiple other dialects are spoken across the Ionian League such as Gaennai, New Hydran and Galactic Standard, each of which are spoken by large portions of the overall population. The most prominent, predictably, is the Ionian.
Main Article – Education in the Ionian League
Main Article – Health in the Ionian League
Main Article – Ionians
The Ionians has been evolving since the first colonists arrived in the Ionia Cluster nearly a millennia ago. It is true to say that the Ionians have been building their culture since the Ionian Dark Age, but it was not until the formation of the Ionian League that the sons and daughters of Ionia became a unique people true to themselves. Due to the beep blend of cultures that harken back to Earths ancient past, there are still some similarities despite the overwhelming differences. It is unknown when, but at some point in the long history of the Ionians they adopted a type of Neo-Hellenism; adopting and gradually adapting the aesthetic and cultural aspects from the Hellenistic period of ancient Greece, the Roman Republic and the Etruscan League of old Earth.
In the modern day, Ionian culture has been refined and expanded upon exponentially, facilitated by the widespread peace brought about by the formation of the Ionian League in 3031. Known as the “Pax custodia Ioniae” among Ionian scholars, the Peace of Ionia lasted from 3031 until the advent of the Ionian Wars in 3314. During this period the Ionians, facilitated by the Ionian League, created many great cultural works across Ionian space, from paintings, sculptures to great literary works. They produced some of the most famous thinkers in all the Eastward Rim, such as Karipos of Atlantida and Ianessa of Colaseia.
As of 3345, the Ionian League has once again thrived during the “Pax Arsithos“, the Peace of Arsithos. Hallmarks of the Ionian culture such as its opulent or ornamental architecture have survived throughout the years, and again have made a return in the post-Ionian War period, which is largely considered to be a second golden age by some Ionian scholars.
Main Article – Ionian Theoism
See Also – Religious Organizations of the Ionian League
The official state religion of the Ionian League is the ancient Ionian Theoism, a polytheistic in nature with its roots in the Greek, Roman and Etruscan religions of Old Earth. Ionian Theoism is centred around the worship of key deities, a pantheon of Gods and Goddesses, that exist beyond the mortal plain. Those who follow Ionian Theoism are called Theoist.
The gods and goddesses of Ionian Theoism as usually associated with different aspects of day to day life, for example Hyperion the God of Stars and Space, Edon the God art, music and literature and Thesan the Goddess of love, beauty and fertility. Gods and Goddesses are also usually associated with certain trades and industries, for example Hyperion is a popular diety worshiped by members of the Unified Ionian Navy and Ionian Merchant Navy, as well as having a large following on maritime worlds such as Ossyria and Phonecia. Ionian Theoism is led by sects and orders of priests, priestesses and prophets associated with one or more religious orders dedicated to one or more of the Ionian gods.
The states of the Ionian League usually choose one of the Ionian deities to represent them, for example the chief deity of Foslara is Edon the God art, music and literature, though each state usually establishes and keeps temples of worship dedicated to all the gods.
Despite the majority of Ionians following Ionian Theoism (roughly 78%), the Ionian League officially welcomes all religions within its borders. Behind Ionian Theoism, Linnageism makes up the second largest denomination, the Ionian League seeing a slow rise to popularity among Gaennai. Those religions that were prevalent in the Ionians ancestral homes on Earth – Eastern Orthodox especially – have found new followers among the Ionian League; Christianity, Catholicism, and Judaism have found little popularity amongst the people.
An unexpected denomination has appeared among the disenfranchised and homeless: Luminaries of the Church of Eos. Luminism, the heart of the Covenant of Edom’s nonsecular state religion, is spread by the Luminous Brotherhood. They are often seen marching to a drone draped in red hooded cloaks offering food and clothing to those who need it and a place to sleep to the homeless in exchange for hearing the Word of Eos.
Art and Architecture
Main Articles – Ionian Art and Ionian Architecture
Main Article – Ionian Cuisine
The foodstuffs within the Ionian League vary depending on region and sub-region. In the densely built and highly populated Ionian Cluster, exotic cuisine made from local fauna and flora are extremely common, due mostly to the trial and error of their ancestors and the work of their scientists. For example the curries made from the giant shellfish of Oricos, the large skewer fried Pellassa Glowfish from the oceans of Foslara and the roasted Mavri Skia from the high mountain ranges of Ossyria. Due to the age of the “Core Worlds” their pallets have become increasingly diverse, whilst it is all the more evident on the outskirts and frontiers of Ionian space that such a diverse range of foodstuffs is as of yet out of their reach.
Colonists on the fringe continue the old traditions of those who had come before them. Their diets are made up of the same foods used to feed the original Ionian colonists nearly a thousand years prior. Many former colony worlds within the Cronus Rift and Helligus Reaches take pride in this continued heritage, thus many of their “common foods” are made up predominantly of cultured meats and mana, using spices and flavourings native to their own world, or imported from their original homeworld.
Main Article – Music in the Ionian League
Music in the Ionian League varies drastically depending on location, social circle as well as a number of other attributes. Due to the nature of the Ionian League a number of different musical styles exist throughout its territory, among the most popular is the neo-classical style of the Ionian nobility and upper class citizens within the Ionian monarchies and democratic states respectively. As of 3398 a new type of musical genre has gripped the youth of the Ionian League.
Known as Techniko vima, this new genre of techno music originated in the Lower Wards of the Ionian Capital of Idithos in the late 3390’s. Techniko vima has encapsulated the youth of the Ionian League, and is commonly played in large clubs and concerts across the League and its territories.
Main Article – Sport in the Ionian League
In the Ionian League, team sports are the most enthusiastically followed. The ancient sports of Football, Rugby and Cricket are the two most popular sports in the League, predominantly the Ionian Cluster and the Cronus Rift.
Out of the two, football is the most popular. Separated into regional and planetary divisions mediated by the Ionian Confederation of Football Unions, Ionian member states field their own football teams that compete for the various Cups for a chance to win the Ionian Football Championship. For the last three years, Ossyria within the Foslara-sponsored Ionia League has won the Cup, with Foslara coming second to each championship. Run in the same fashion, Uskides has won the Ionian Rugby Championship most often on-and-off for the last seventy years, and Foslara has won the Ionian Cricket Championship for the last thirty, on-and-off.
Internationally, the Solar Racing League Le Grand Voyageur is some of the most anticipated sports events throughout the Ionian League—specifically, the highly prestigious Isharan Cup.
- Beyond the Red Line
- Hunter for Hire: Aegis Protocal